diff options
author | Andrei Karas <akaras@inbox.ru> | 2016-05-04 23:27:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-05-04 23:27:57 +0300 |
commit | a9c26314463b4c748278660d4d38e1cecffa2ce7 (patch) | |
tree | e829dc5c006371b66153100a9cd8917082806494 /src | |
parent | b0227c5cbf0dada9fc46ade54686da369629de5e (diff) | |
download | plus-a9c26314463b4c748278660d4d38e1cecffa2ce7.tar.gz plus-a9c26314463b4c748278660d4d38e1cecffa2ce7.tar.bz2 plus-a9c26314463b4c748278660d4d38e1cecffa2ce7.tar.xz plus-a9c26314463b4c748278660d4d38e1cecffa2ce7.zip |
Use new check functions in ActorManager.
Diffstat (limited to 'src')
-rw-r--r-- | src/actormanager.cpp | 72 |
1 files changed, 40 insertions, 32 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp index 7239aca1e..020d3a9f5 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -351,7 +351,9 @@ FloorItem *ActorManager::createItem(const BeingId id, void ActorManager::destroy(ActorSprite *const actor) { - if (!actor || actor == localPlayer) + returnNullptrV(actor); + + if (actor == localPlayer) return; mDeleteActors.insert(actor); @@ -359,7 +361,9 @@ void ActorManager::destroy(ActorSprite *const actor) void ActorManager::erase(ActorSprite *const actor) { - if (!actor || actor == localPlayer) + returnNullptrV(actor); + + if (actor == localPlayer) return; mActors.erase(actor); @@ -370,7 +374,9 @@ void ActorManager::erase(ActorSprite *const actor) void ActorManager::undelete(const ActorSprite *const actor) { - if (!actor || actor == localPlayer) + returnNullptrV(actor); + + if (actor == localPlayer) return; FOR_EACH (ActorSpritesConstIterator, it, mDeleteActors) @@ -429,7 +435,7 @@ Being *ActorManager::findBeingByPixel(const int x, const int y, for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::Portal) @@ -497,7 +503,7 @@ Being *ActorManager::findBeingByPixel(const int x, const int y, { for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::Portal || @@ -544,7 +550,7 @@ void ActorManager::findBeingsByPixel(std::vector<ActorSprite*> &beings, { ActorSprite *const actor = *it; - if (!actor) + if (reportTrue(actor == nullptr)) continue; const ActorTypeT actorType = actor->getType(); @@ -610,7 +616,7 @@ Being *ActorManager::findPortalByTile(const int x, const int y) const for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() != ActorType::Portal) @@ -631,8 +637,8 @@ FloorItem *ActorManager::findItem(const BeingId id) const if (it != mActorsIdMap.end()) { ActorSprite *const actor = (*it).second; - if (actor && - actor->getId() == id && + returnNullptr(nullptr, actor); + if (actor->getId() == id && actor->getType() == ActorType::FloorItem) { return static_cast<FloorItem*>(actor); @@ -645,7 +651,7 @@ FloorItem *ActorManager::findItem(const int x, const int y) const { for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getTileX() == x && (*it)->getTileY() == y && @@ -671,7 +677,7 @@ bool ActorManager::pickUpAll(const int x1, const int y1, { for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem @@ -706,7 +712,7 @@ bool ActorManager::pickUpAll(const int x1, const int y1, unsigned cnt = 65535; for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem @@ -768,7 +774,7 @@ bool ActorManager::pickUpNearest(const int x, const int y, for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem) @@ -814,7 +820,7 @@ Being *ActorManager::findBeingByName(const std::string &name, { for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem @@ -848,7 +854,7 @@ Being *ActorManager::findNearestByName(const std::string &name, for_actorsm { - if (reportTrue(!*it)) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem @@ -893,7 +899,7 @@ void ActorManager::logic() BLOCK_START("ActorManager::logic") for_actors { - if (*it) + if (reportFalse(*it)) (*it)->logic(); } @@ -1004,7 +1010,8 @@ Being *ActorManager::findNearestPvpPlayer() const Being *const being = static_cast<Being*>(*it); - if (!being || !being->isAlive() || + if (reportTrue(being == nullptr) || + !being->isAlive() || localPlayer == being) { continue; @@ -1130,7 +1137,7 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing, FOR_EACH (ActorSprites::iterator, i, mActors) { - if (!*i) + if (reportTrue(*i == nullptr)) continue; if ((*i)->getType() == ActorType::FloorItem @@ -1228,11 +1235,11 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing, FOR_EACH (ActorSprites::iterator, i, mActors) { - if (!*i) + if (reportTrue(*i == nullptr)) continue; - if ((*i)->getType() == ActorType::FloorItem - || (*i)->getType() == ActorType::Portal) + if ((*i)->getType() == ActorType::FloorItem || + (*i)->getType() == ActorType::Portal) { continue; } @@ -1542,7 +1549,7 @@ void ActorManager::printBeingsToChat(const std::string &header) const debugChatTab->chatLog(header, ChatMsgType::BY_SERVER); for_actors { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem) @@ -1619,11 +1626,11 @@ void ActorManager::getPlayerNames(StringVect &names, for_actors { - if (!*it) + if (reportTrue(*it == nullptr)) continue; - if ((*it)->getType() == ActorType::FloorItem - || (*it)->getType() == ActorType::Portal) + if ((*it)->getType() == ActorType::FloorItem || + (*it)->getType() == ActorType::Portal) { continue; } @@ -1645,7 +1652,7 @@ void ActorManager::getMobNames(StringVect &names) const for_actors { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem @@ -1667,7 +1674,7 @@ void ActorManager::updatePlayerNames() const { for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem @@ -1687,7 +1694,7 @@ void ActorManager::updatePlayerColors() const { for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem @@ -1706,7 +1713,7 @@ void ActorManager::updatePlayerGuild() const { for_actorsm { - if (!*it) + if (reportTrue(*it == nullptr)) continue; if ((*it)->getType() == ActorType::FloorItem @@ -1994,7 +2001,9 @@ void ActorManager::updateEffects(const std::map<BeingTypeId, int> &addEffects, { for_actorsm { - if (!*it || (*it)->getType() != ActorType::Npc) + if (reportTrue(*it == nullptr)) + continue; + if ((*it)->getType() != ActorType::Npc) continue; Being *const being = static_cast<Being*>(*it); const BeingTypeId type = being->getSubType(); @@ -2011,8 +2020,7 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, const int dx, const int dy, const int id) { - if (!srcBeing) - return nullptr; + returnNullptr(nullptr, srcBeing); Being *const dstBeing = actorManager->createBeing(fromInt( toInt(srcBeing->getId(), int) + id, BeingId), ActorType::Player, |