summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2015-12-01 22:58:27 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-01 23:00:35 +0300
commit6863f21c65f416759afd77fb55d35df0cf8b5c29 (patch)
tree14379fae85adb5870575d1ca0bcfa46824b57884 /src
parentedab962f4183b599c4c7c5beb75947589443ccca (diff)
downloadplus-6863f21c65f416759afd77fb55d35df0cf8b5c29.tar.gz
plus-6863f21c65f416759afd77fb55d35df0cf8b5c29.tar.bz2
plus-6863f21c65f416759afd77fb55d35df0cf8b5c29.tar.xz
plus-6863f21c65f416759afd77fb55d35df0cf8b5c29.zip
Fix OpenGL GLES version detection.
Diffstat (limited to 'src')
-rw-r--r--src/graphicsmanager.cpp18
1 files changed, 16 insertions, 2 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index 22850848d..719f072c6 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -764,11 +764,19 @@ std::string GraphicsManager::getGLString(const int num)
void GraphicsManager::setGLVersion()
{
mGlVersionString = getGLString(GL_VERSION);
- sscanf(mGlVersionString.c_str(), "%5d.%5d", &mMajor, &mMinor);
+ std::string version = mGlVersionString;
+ cutFirst(version, "OpenGL ES ");
+ sscanf(version.c_str(), "%5d.%5d", &mMajor, &mMinor);
+ logger->log("Detected gl version: %d.%d", mMajor, mMinor);
mGlVendor = getGLString(GL_VENDOR);
mGlRenderer = getGLString(GL_RENDERER);
mGlShaderVersionString = getGLString(GL_SHADING_LANGUAGE_VERSION);
- sscanf(mGlShaderVersionString.c_str(), "%5d.%5d", &mSLMajor, &mSLMinor);
+ version = mGlShaderVersionString;
+ cutFirst(version, "OpenGL ES GLSL ES ");
+ cutFirst(version, "OpenGL ES GLSL ");
+ cutFirst(version, "OpenGL ES ");
+ sscanf(version.c_str(), "%5d.%5d", &mSLMajor, &mSLMinor);
+ logger->log("Detected glsl version: %d.%d", mSLMajor, mSLMinor);
}
void GraphicsManager::logVersion() const
@@ -1227,6 +1235,12 @@ void GraphicsManager::updateLimits()
logger->log("GL_MAX_ELEMENTS_INDICES: %d", value);
if (value < mMaxVertices)
mMaxVertices = value;
+ if (!mMaxVertices)
+ {
+ logger->log("Got 0 max amount of vertices or indicies. "
+ "Overriding to 500");
+ mMaxVertices = 500;
+ }
value = 0;
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &value);