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author | Andrei Karas <akaras@inbox.ru> | 2015-07-26 23:54:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-07-27 02:25:16 +0300 |
commit | 6c80045c4da5094014d623e3b855e31bfa8bf301 (patch) | |
tree | 700a97c0a468b4f69d48c197e403bf1adb0b3030 /src | |
parent | d97569a88e332f682f3b668012b5ad502529d5bf (diff) | |
download | plus-6c80045c4da5094014d623e3b855e31bfa8bf301.tar.gz plus-6c80045c4da5094014d623e3b855e31bfa8bf301.tar.bz2 plus-6c80045c4da5094014d623e3b855e31bfa8bf301.tar.xz plus-6c80045c4da5094014d623e3b855e31bfa8bf301.zip |
Add team icons. Now it simple one color rectangles.
Diffstat (limited to 'src')
-rw-r--r-- | src/defaults.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp index 6c6bf412a..1c2323956 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -496,6 +496,7 @@ DefaultsData* getPathsDefaults() AddDEF("guiIcons", "graphics/guiicons/"); AddDEF("shaders", "graphics/shaders/"); AddDEF("help", "help/"); + AddDEF("badges", "graphics/badges/"); AddDEF("simpleVertexShader", "simple_vertex.glsl"); AddDEF("simpleFragmentShader", "simple_frag.glsl"); |