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authorAndrei Karas <akaras@inbox.ru>2017-09-13 21:54:39 +0300
committerAndrei Karas <akaras@inbox.ru>2017-09-13 21:54:39 +0300
commit86b19d64c2692665aba33e44ee5db6cbf36b6342 (patch)
tree93d91c84258f9b76ab29ab51119bbc0044d729a4 /src/utils
parenta45303dc06c74735389607e5b281bb69543547ed (diff)
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Add option to select any existing SDL renderer drivers for SDL2 default mode.
Diffstat (limited to 'src/utils')
-rw-r--r--src/utils/sdl2helper.cpp39
-rw-r--r--src/utils/sdl2helper.h5
2 files changed, 44 insertions, 0 deletions
diff --git a/src/utils/sdl2helper.cpp b/src/utils/sdl2helper.cpp
index da86d2b41..ad559b0e6 100644
--- a/src/utils/sdl2helper.cpp
+++ b/src/utils/sdl2helper.cpp
@@ -28,10 +28,13 @@
#include "utils/sdl2logger.h"
#include "utils/stringutils.h"
+#include <algorithm>
+
PRAGMA48(GCC diagnostic push)
PRAGMA48(GCC diagnostic ignored "-Wshadow")
#include <SDL_events.h>
#include <SDL_hints.h>
+#include <SDL_render.h>
#include <SDL_syswm.h>
PRAGMA48(GCC diagnostic pop)
@@ -225,4 +228,40 @@ void SDL::allowScreenSaver(const bool allow)
}
}
+void SDL::getRenderers(StringVect &list,
+ const std::string &currentRenderer)
+{
+ SDL_RendererInfo info;
+ const int num = SDL_GetNumRenderDrivers();
+ for (int f = 0; f < num; f ++)
+ {
+ if (!SDL_GetRenderDriverInfo(f, &info))
+ list.push_back(info.name);
+ }
+ if (!currentRenderer.empty())
+ {
+ bool found(false);
+ FOR_EACH (StringVectCIter, it, list)
+ {
+ if (*it == currentRenderer)
+ {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ list.push_back(currentRenderer);
+ }
+ std::sort(list.begin(), list.end());
+}
+
+void SDL::setRendererHint(const std::string &driver)
+{
+ if (!driver.empty())
+ {
+ SDL_SetHint(SDL_HINT_RENDER_DRIVER,
+ driver.c_str());
+ }
+}
+
#endif // USE_SDL2
diff --git a/src/utils/sdl2helper.h b/src/utils/sdl2helper.h
index 4dbbad0f9..6c50bb1be 100644
--- a/src/utils/sdl2helper.h
+++ b/src/utils/sdl2helper.h
@@ -73,6 +73,11 @@ namespace SDL
bool PollEvent(SDL_Event *event);
void allowScreenSaver(const bool allow);
+
+ void getRenderers(StringVect &list,
+ const std::string &currentRenderer);
+
+ void setRendererHint(const std::string &driver);
} // namespace SDL
#endif // USE_SDL2