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authorAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
commit311c175f3184103950c72bc5c775174597430b83 (patch)
treead022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/unittests/utils/xmlutils_unittest.cc
parent16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff)
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Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
Diffstat (limited to 'src/unittests/utils/xmlutils_unittest.cc')
-rw-r--r--src/unittests/utils/xmlutils_unittest.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/unittests/utils/xmlutils_unittest.cc b/src/unittests/utils/xmlutils_unittest.cc
index 014730e95..c17ca98e4 100644
--- a/src/unittests/utils/xmlutils_unittest.cc
+++ b/src/unittests/utils/xmlutils_unittest.cc
@@ -73,7 +73,7 @@ TEST_CASE("xmlutils readXmlIntVector 1", "")
ActorSprite::load();
- std::vector<int> arr;
+ STD_VECTOR<int> arr;
readXmlIntVector("graphics/gui/browserbox.xml",
"skinset",