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author | Andrei Karas <akaras@inbox.ru> | 2016-05-25 14:13:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-05-25 14:13:51 +0300 |
commit | e2f03241a1ba9d6b536b0b7a6f995e4e8d894408 (patch) | |
tree | 2bfd5cda7899a5793de62b5f47925a09eac320f5 /src/textcommand.cpp | |
parent | 59271755dc75f5de6c288308df92f687deaa32b4 (diff) | |
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Move images load function from resourcemanager into separate file.
Diffstat (limited to 'src/textcommand.cpp')
-rw-r--r-- | src/textcommand.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/textcommand.cpp b/src/textcommand.cpp index 9fabb4572..e83e1f08a 100644 --- a/src/textcommand.cpp +++ b/src/textcommand.cpp @@ -31,7 +31,7 @@ #include "resources/db/itemdb.h" -#include "resources/resourcemanager/resourcemanager.h" +#include "resources/loaders/imageloader.h" #include "debug.h" @@ -128,7 +128,7 @@ void TextCommand::loadImage() return; const SpriteDisplay display = ItemDB::get(getIcon()).getDisplay(); - mImage = resourceManager->getImage(paths.getStringValue("itemIcons") + mImage = ImageLoader::getImage(paths.getStringValue("itemIcons") .append(display.image)); if (!mImage) |