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authorAndrei Karas <akaras@inbox.ru>2014-06-10 13:25:15 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-10 13:25:15 +0300
commit6e2867b935af242ca96767732e37b85a01620f42 (patch)
treefafad18b152737d1f53c73f1c423b38d8a91cfaf /src/test/testlauncher.cpp
parentfcb2f8b6fdfa683ce5ba319b46873a0b61c9c75f (diff)
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Use cliparea for texture drawing position in modernopengl.
Diffstat (limited to 'src/test/testlauncher.cpp')
-rw-r--r--src/test/testlauncher.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/test/testlauncher.cpp b/src/test/testlauncher.cpp
index 462e46716..433d5ad42 100644
--- a/src/test/testlauncher.cpp
+++ b/src/test/testlauncher.cpp
@@ -380,7 +380,7 @@ int TestLauncher::testDraw()
mainGraphics->drawRectangle(Rect(0, 0, 400, 200));
mainGraphics->setColor(Color(0xFFU, 0x00U, 0x00U, 0xB0U));
- mainGraphics->drawImage(img[0], 190, 403);
+ mainGraphics->drawImage(img[0], 190, 383);
mainGraphics->setColor(Color(0x80U, 0x00U, 0xA0U, 0x90U));
mainGraphics->fillRectangle(Rect(200, 100, 300, 300));