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author | Andrei Karas <akaras@inbox.ru> | 2013-02-24 22:59:54 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-02-24 22:59:54 +0300 |
commit | 6ce49efadfadd8eacb048df274979736bb04daf0 (patch) | |
tree | 60d4c2c2a803db003f6fa28e932468e925112580 /src/soundmanager.cpp | |
parent | 466829aef10af6b95d0f443226e8549f4399b567 (diff) | |
download | plus-6ce49efadfadd8eacb048df274979736bb04daf0.tar.gz plus-6ce49efadfadd8eacb048df274979736bb04daf0.tar.bz2 plus-6ce49efadfadd8eacb048df274979736bb04daf0.tar.xz plus-6ce49efadfadd8eacb048df274979736bb04daf0.zip |
Improve string usage in some files.
Diffstat (limited to 'src/soundmanager.cpp')
-rw-r--r-- | src/soundmanager.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/soundmanager.cpp b/src/soundmanager.cpp index b60e84ef3..62471f07d 100644 --- a/src/soundmanager.cpp +++ b/src/soundmanager.cpp @@ -227,7 +227,7 @@ void SoundManager::setSfxVolume(const int volume) static SDLMusic *loadMusic(const std::string &fileName) { ResourceManager *const resman = ResourceManager::getInstance(); - return resman->getMusic(paths.getStringValue("music") + fileName); + return resman->getMusic(paths.getStringValue("music").append(fileName)); } void SoundManager::playMusic(const std::string &fileName) @@ -335,7 +335,7 @@ void SoundManager::playSfx(const std::string &path, if (!path.compare(0, 4, "sfx/")) tmpPath = path; else - tmpPath = paths.getValue("sfx", "sfx/") + path; + tmpPath = paths.getValue("sfx", "sfx/").append(path); ResourceManager *const resman = ResourceManager::getInstance(); SoundEffect *const sample = resman->getSoundEffect(tmpPath); if (sample) @@ -362,8 +362,8 @@ void SoundManager::playSfx(const std::string &path, void SoundManager::playGuiSound(const std::string &name) { - playGuiSfx(branding.getStringValue("systemsounds") - + config.getStringValue(name) + ".ogg"); + playGuiSfx(branding.getStringValue("systemsounds").append( + config.getStringValue(name)).append(".ogg")); } void SoundManager::playGuiSfx(const std::string &path) @@ -375,7 +375,7 @@ void SoundManager::playGuiSfx(const std::string &path) if (!path.compare(0, 4, "sfx/")) tmpPath = path; else - tmpPath = paths.getValue("sfx", "sfx/") + path; + tmpPath = paths.getValue("sfx", "sfx/").append(path); ResourceManager *const resman = ResourceManager::getInstance(); SoundEffect *const sample = resman->getSoundEffect(tmpPath); if (sample) |