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authorAndrei Karas <akaras@inbox.ru>2016-05-27 21:37:03 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-27 21:37:03 +0300
commitc18d789b35f29611c88d0e3bdbb5619500ea7a2a (patch)
treecdc7e6d57305bba43859b5a669df1e975220dc3f /src/settings.h
parent6ed4f7f09a297e9afb829634399c94ccc542729e (diff)
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Move spritedef load function from resourcemanager into separate file.
Diffstat (limited to 'src/settings.h')
-rw-r--r--src/settings.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/settings.h b/src/settings.h
index 0bc167564..0006fa087 100644
--- a/src/settings.h
+++ b/src/settings.h
@@ -86,9 +86,12 @@ class Settings final
fixDeadAnimation(true),
disableLoggingInGame(false),
legacyEffects(true),
- enableRemoteCommands(true)
+ enableRemoteCommands(true),
+ uselonglivesprites(false)
{ }
+ void init();
+
std::string updateHost;
std::string login;
std::string oldUpdates;
@@ -141,6 +144,7 @@ class Settings final
bool disableLoggingInGame;
bool legacyEffects;
bool enableRemoteCommands;
+ bool uselonglivesprites;
};
extern Settings settings;