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authorAndrei Karas <akaras@inbox.ru>2017-07-31 17:40:20 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-31 18:09:11 +0300
commitb0e37be06900f3889dfe9dffa55d799cad2f1f36 (patch)
tree6e48f177d48a8dfbe94f7844dbf30a73e80b7268 /src/settings.h
parentd120817f73712bf2fd22be231200df752760d0d3 (diff)
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Show player name on fixed position on top.
Before it depend on sprite height and some times it was wrong.
Diffstat (limited to 'src/settings.h')
-rw-r--r--src/settings.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/settings.h b/src/settings.h
index d9378b2db..7570e0df2 100644
--- a/src/settings.h
+++ b/src/settings.h
@@ -76,6 +76,7 @@ class Settings final
crazyMoveState(0U),
targetingType(0U),
overweightPercent(50U),
+ playerNameOffset(64),
mapDrawType(MapType::NORMAL),
emoteType(EmoteType::Player),
persistentIp(true),
@@ -137,6 +138,7 @@ class Settings final
unsigned int crazyMoveState;
unsigned int targetingType;
unsigned int overweightPercent;
+ int playerNameOffset;
MapTypeT mapDrawType;
EmoteTypeT emoteType;
bool persistentIp;