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author | Andrei Karas <akaras@inbox.ru> | 2013-08-18 15:09:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-18 15:09:34 +0300 |
commit | 924dfdb11eb71a2b45bac78362e7b111b9dfce98 (patch) | |
tree | 223c25994fa3c5782c816fab002495eb654f1043 /src/sdlgraphics.cpp | |
parent | 09ec2b1ecc1a812e03878ccc07708a0aad02896a (diff) | |
download | plus-924dfdb11eb71a2b45bac78362e7b111b9dfce98.tar.gz plus-924dfdb11eb71a2b45bac78362e7b111b9dfce98.tar.bz2 plus-924dfdb11eb71a2b45bac78362e7b111b9dfce98.tar.xz plus-924dfdb11eb71a2b45bac78362e7b111b9dfce98.zip |
Remove gcn::SDLGraphics from basic classes.
Diffstat (limited to 'src/sdlgraphics.cpp')
-rw-r--r-- | src/sdlgraphics.cpp | 311 |
1 files changed, 311 insertions, 0 deletions
diff --git a/src/sdlgraphics.cpp b/src/sdlgraphics.cpp index 81970b0e3..a8cb084ba 100644 --- a/src/sdlgraphics.cpp +++ b/src/sdlgraphics.cpp @@ -771,3 +771,314 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) SDL_FillRect(mTarget, &rect, color); } } + +void SDLGraphics::_beginDraw() +{ + pushClipArea(gcn::Rectangle(0, 0, mTarget->w, mTarget->h)); +} + +void SDLGraphics::_endDraw() +{ + popClipArea(); +} + +bool SDLGraphics::pushClipArea(gcn::Rectangle area) +{ + SDL_Rect rect; + const bool result = gcn::Graphics::pushClipArea(area); + + const gcn::ClipRectangle &carea = mClipStack.top(); + rect.x = static_cast<int16_t>(carea.x); + rect.y = static_cast<int16_t>(carea.y); + rect.w = static_cast<int16_t>(carea.width); + rect.h = static_cast<int16_t>(carea.height); + SDL_SetClipRect(mTarget, &rect); + + return result; +} + +void SDLGraphics::popClipArea() +{ + gcn::Graphics::popClipArea(); + + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle &carea = mClipStack.top(); + SDL_Rect rect; + rect.x = static_cast<int16_t>(carea.x); + rect.y = static_cast<int16_t>(carea.y); + rect.w = static_cast<int16_t>(carea.width); + rect.h = static_cast<int16_t>(carea.height); + + SDL_SetClipRect(mTarget, &rect); +} + +void SDLGraphics::drawPoint(int x, int y) +{ + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle& top = mClipStack.top(); + + x += top.xOffset; + y += top.yOffset; + + if (!top.isPointInRect(x, y)) + return; + + if (mAlpha) + SDLputPixelAlpha(mTarget, x, y, mColor); + else + SDLputPixel(mTarget, x, y, mColor); +} + +void SDLGraphics::drawHLine(int x1, int y, int x2) +{ + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle& top = mClipStack.top(); + + x1 += top.xOffset; + y += top.yOffset; + x2 += top.xOffset; + + if (y < top.y || y >= top.y + top.height) + return; + + if (x1 > x2) + { + x1 ^= x2; + x2 ^= x1; + x1 ^= x2; + } + + if (top.x > x1) + { + if (top.x > x2) + return; + + x1 = top.x; + } + + if (top.x + top.width <= x2) + { + if (top.x + top.width <= x1) + return; + + x2 = top.x + top.width -1; + } + + const int bpp = mTarget->format->BytesPerPixel; + + SDL_LockSurface(mTarget); + + uint8_t *p = static_cast<uint8_t*>(mTarget->pixels) + + y * mTarget->pitch + x1 * bpp; + + const uint32_t pixel = SDL_MapRGB(mTarget->format, + static_cast<uint8_t>(mColor.r), + static_cast<uint8_t>(mColor.g), + static_cast<uint8_t>(mColor.b)); + switch (bpp) + { + case 1: + for (; x1 <= x2; ++x1) + *(p++) = static_cast<uint8_t>(pixel); + break; + + case 2: + { + uint16_t* q = reinterpret_cast<uint16_t*>(p); + for (; x1 <= x2; ++x1) + *(q++) = pixel; + break; + } + + case 3: +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + for (; x1 <= x2; ++x1) + { + p[0] = static_cast<uint8_t>((pixel >> 16) & 0xff); + p[1] = static_cast<uint8_t>((pixel >> 8) & 0xff); + p[2] = static_cast<uint8_t>(pixel & 0xff); + p += 3; + } +#else + for (; x1 <= x2; ++x1) + { + p[0] = static_cast<uint8_t>(pixel & 0xff); + p[1] = static_cast<uint8_t>((pixel >> 8) & 0xff); + p[2] = static_cast<uint8_t>((pixel >> 16) & 0xff); + p += 3; + } +#endif + break; + + case 4: + { + uint32_t *q = reinterpret_cast<uint32_t*>(p); + for (; x1 <= x2; ++x1) + { + if (mAlpha) + { + *q = gcn::SDLAlpha32(pixel, *q, + static_cast<unsigned char>(mColor.a)); + q++; + } + else + { + *(q++) = pixel; + } + } + break; + } + default: + break; + } // end switch + + SDL_UnlockSurface(mTarget); +} + +void SDLGraphics::drawVLine(int x, int y1, int y2) +{ + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle& top = mClipStack.top(); + + x += top.xOffset; + y1 += top.yOffset; + y2 += top.yOffset; + + if (x < top.x || x >= top.x + top.width) + return; + + if (y1 > y2) + { + y1 ^= y2; + y2 ^= y1; + y1 ^= y2; + } + + if (top.y > y1) + { + if (top.y > y2) + return; + + y1 = top.y; + } + + if (top.y + top.height <= y2) + { + if (top.y + top.height <= y1) + return; + + y2 = top.y + top.height - 1; + } + + const int bpp = mTarget->format->BytesPerPixel; + + SDL_LockSurface(mTarget); + + uint8_t *p = static_cast<uint8_t*>(mTarget->pixels) + + y1 * mTarget->pitch + x * bpp; + + const uint32_t pixel = SDL_MapRGB(mTarget->format, + static_cast<uint8_t>(mColor.r), + static_cast<uint8_t>(mColor.g), + static_cast<uint8_t>(mColor.b)); + + switch (bpp) + { + case 1: + for (; y1 <= y2; ++y1) + { + *p = static_cast<uint8_t>(pixel); + p += mTarget->pitch; + } + break; + + case 2: + for (; y1 <= y2; ++ y1) + { + *reinterpret_cast<uint16_t*>(p) + = static_cast<uint16_t>(pixel); + p += mTarget->pitch; + } + break; + + case 3: +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + for (; y1 <= y2; ++y1) + { + p[0] = static_cast<uint8_t>((pixel >> 16) & 0xff); + p[1] = static_cast<uint8_t>((pixel >> 8) & 0xff); + p[2] = static_cast<uint8_t>(pixel & 0xff); + p += mTarget->pitch; + } +#else + for (; y1 <= y2; ++y1) + { + p[0] = static_cast<uint8_t>(pixel & 0xff); + p[1] = static_cast<uint8_t>((pixel >> 8) & 0xff); + p[2] = static_cast<uint8_t>((pixel >> 16) & 0xff); + p += mTarget->pitch; + } +#endif + break; + + case 4: + for (; y1 <= y2; ++y1) + { + if (mAlpha) + { + *reinterpret_cast<uint32_t*>(p) = gcn::SDLAlpha32(pixel, + *reinterpret_cast<uint32_t*>(p), + static_cast<unsigned char>(mColor.a)); + } + else + { + *reinterpret_cast<uint32_t*>(p) = pixel; + } + p += mTarget->pitch; + } + break; + + default: + break; + } // end switch + + SDL_UnlockSurface(mTarget); +} + +void SDLGraphics::drawRectangle(const gcn::Rectangle &rectangle) +{ + const int x1 = rectangle.x; + const int x2 = rectangle.x + rectangle.width - 1; + const int y1 = rectangle.y; + const int y2 = rectangle.y + rectangle.height - 1; + + drawHLine(x1, y1, x2); + drawHLine(x1, y2, x2); + + drawVLine(x1, y1, y2); + drawVLine(x2, y1, y2); +} + +void SDLGraphics::drawLine(int x1, int y1, int x2, int y2) +{ + if (x1 == x2) + { + drawVLine(x1, y1, y2); + return; + } + if (y1 == y2) + { + drawHLine(x1, y1, x2); + return; + } + + // other cases not implimented +} |