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authorAndrei Karas <akaras@inbox.ru>2013-08-27 20:22:09 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-27 21:52:59 +0300
commit53ae7cee19c269a6ebf53e468825305d448ff006 (patch)
treefb43a66adaacc3bb2e42a8d346b5d267f2b807c8 /src/sdl2gfx/SDL_framerate.h
parenteb9841897bbe93da6aa4ca2537a3e22b3a868d98 (diff)
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fix code style.
Diffstat (limited to 'src/sdl2gfx/SDL_framerate.h')
-rw-r--r--src/sdl2gfx/SDL_framerate.h81
1 files changed, 42 insertions, 39 deletions
diff --git a/src/sdl2gfx/SDL_framerate.h b/src/sdl2gfx/SDL_framerate.h
index b4e7ab8e8..a2e62e944 100644
--- a/src/sdl2gfx/SDL_framerate.h
+++ b/src/sdl2gfx/SDL_framerate.h
@@ -35,39 +35,40 @@ Andreas Schiffler -- aschiffler at ferzkopp dot net
extern "C" {
#endif
- /* --- */
+ /* --- */
#include "SDL.h"
- /* --------- Definitions */
-
- /*!
- \brief Highest possible rate supported by framerate controller in Hz (1/s).
- */
-#define FPS_UPPER_LIMIT 200
-
- /*!
- \brief Lowest possible rate supported by framerate controller in Hz (1/s).
- */
-#define FPS_LOWER_LIMIT 1
-
- /*!
- \brief Default rate of framerate controller in Hz (1/s).
- */
-#define FPS_DEFAULT 30
-
- /*!
- \brief Structure holding the state and timing information of the framerate controller.
- */
- typedef struct {
- Uint32 framecount;
- float rateticks;
- Uint32 baseticks;
- Uint32 lastticks;
- Uint32 rate;
- } FPSmanager;
-
- /* ---- Function Prototypes */
+ /* --------- Definitions */
+
+ /*!
+ \brief Highest possible rate supported by framerate controller in Hz (1/s).
+ */
+#define FPS_UPPER_LIMIT 200
+
+ /*!
+ \brief Lowest possible rate supported by framerate controller in Hz (1/s).
+ */
+#define FPS_LOWER_LIMIT 1
+
+ /*!
+ \brief Default rate of framerate controller in Hz (1/s).
+ */
+#define FPS_DEFAULT 30
+
+ /*!
+ \brief Structure holding the state and timing information of the framerate controller.
+ */
+ typedef struct
+ {
+ uint32_t framecount;
+ float rateticks;
+ uint32_t baseticks;
+ uint32_t lastticks;
+ uint32_t rate;
+ } FPSmanager;
+
+ /* ---- Function Prototypes */
#ifdef _MSC_VER
# if defined(DLL_EXPORT) && !defined(LIBSDL2_GFX_DLL_IMPORT)
@@ -82,19 +83,21 @@ extern "C" {
# define SDL2_FRAMERATE_SCOPE extern
#endif
- /* Functions return 0 or value for sucess and -1 for error */
+ /* Functions return 0 or value for sucess and -1 for error */
- SDL2_FRAMERATE_SCOPE void SDL_initFramerate(FPSmanager * manager);
- SDL2_FRAMERATE_SCOPE int SDL_setFramerate(FPSmanager * manager, Uint32 rate);
- SDL2_FRAMERATE_SCOPE int SDL_getFramerate(FPSmanager * manager);
- SDL2_FRAMERATE_SCOPE int SDL_getFramecount(FPSmanager * manager);
- SDL2_FRAMERATE_SCOPE Uint32 SDL_framerateDelay(FPSmanager * manager);
+ SDL2_FRAMERATE_SCOPE void SDL_initFramerate(FPSmanager *const manager);
+ SDL2_FRAMERATE_SCOPE int SDL_setFramerate(FPSmanager *const manager,
+ const uint32_t rate);
+ SDL2_FRAMERATE_SCOPE int SDL_getFramerate(FPSmanager *const manager);
+ SDL2_FRAMERATE_SCOPE int SDL_getFramecount(FPSmanager *const manager);
+ SDL2_FRAMERATE_SCOPE uint32_t SDL_framerateDelay(FPSmanager *const
+ manager);
- /* --- */
+ /* --- */
- /* Ends C function definitions when using C++ */
+ /* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
-#endif /* _SDL2_framerate_h */
+#endif /* _SDL2_framerate_h */