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author | Andrei Karas <akaras@inbox.ru> | 2017-01-03 17:02:07 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-01-03 17:02:07 +0300 |
commit | 829c8fb2476f763f0d0a1f4ca792073eb953814e (patch) | |
tree | fac1ff43d2f1f551a84cb3e76f8e6dda437ee71c /src/resources | |
parent | a0451aa4e93b10ad2e50d5c4d59116f888aeacd5 (diff) | |
download | plus-829c8fb2476f763f0d0a1f4ca792073eb953814e.tar.gz plus-829c8fb2476f763f0d0a1f4ca792073eb953814e.tar.bz2 plus-829c8fb2476f763f0d0a1f4ca792073eb953814e.tar.xz plus-829c8fb2476f763f0d0a1f4ca792073eb953814e.zip |
Remove useless todo messages.
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/map/map.cpp | 4 | ||||
-rw-r--r-- | src/resources/map/map.h | 4 | ||||
-rw-r--r-- | src/resources/sprite/animatedsprite.cpp | 1 |
3 files changed, 1 insertions, 8 deletions
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp index 92dfe0c7d..c4a4e7fa8 100644 --- a/src/resources/map/map.cpp +++ b/src/resources/map/map.cpp @@ -963,9 +963,7 @@ Path Map::findPath(const int startX, const int startY, ? basicCost : basicCost2); /* Demote an arbitrary direction to speed pathfinding by - adding a defect (TODO: change depending on the desired - visual effect, e.g. a cross-product defect toward - destination). + adding a defect Important: as long as the total defect along any path is less than the basicCost, the pathfinder will still find one of the shortest paths! */ diff --git a/src/resources/map/map.h b/src/resources/map/map.h index 83d187baf..d9811d8b9 100644 --- a/src/resources/map/map.h +++ b/src/resources/map/map.h @@ -100,10 +100,6 @@ class Map final : public Properties, /** * Draws the map to the given graphics output. This method draws all * layers, actors and overlay effects. - * - * TODO: For efficiency reasons, this method could take into account - * the clipping rectangle set on the Graphics object. However, - * currently the map is always drawn full-screen. */ void draw(Graphics *restrict const graphics, int scrollX, diff --git a/src/resources/sprite/animatedsprite.cpp b/src/resources/sprite/animatedsprite.cpp index ad90a3344..960a5ea00 100644 --- a/src/resources/sprite/animatedsprite.cpp +++ b/src/resources/sprite/animatedsprite.cpp @@ -434,7 +434,6 @@ const void *AnimatedSprite::getHash() const restrict2 bool AnimatedSprite::updateNumber(const unsigned num) restrict2 { - // TODO need store num in delayed object if it exist for future usage if (!mSprite) return false; |