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author | Andrei Karas <akaras@inbox.ru> | 2013-07-01 23:29:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-07-01 23:31:38 +0300 |
commit | f4ad6ecb3cb3a003778357565d7faf5f10822c2c (patch) | |
tree | 9468184420270e3c12f3962ae25bbf252d87a514 /src/resources | |
parent | 4c8586dc8fde6428468fa148ff8c478cf93caeab (diff) | |
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fix up/down direction in sprites drawbefore/drawafter for legacy servers.
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/iteminfo.cpp | 29 |
1 files changed, 24 insertions, 5 deletions
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 9ca3f4f1e..4b85beb64 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -239,14 +239,33 @@ SpriteToItemMap *ItemInfo::getSpriteToItemReplaceMap(const int direction) const void ItemInfo::setSpriteOrder(int *const ptr, const int direction, const int n, const int def) const { - if (direction == -1) + switch (direction) { - for (int f = 0; f < 10; f ++) + case -1: { - if (ptr[f] == def) - ptr[f] = n; + for (int f = 0; f < 10; f ++) + { + if (ptr[f] == def) + ptr[f] = n; + } + return; } - return; + case -2: + { + ptr[DIRECTION_DOWN] = n; + ptr[DIRECTION_DOWNLEFT] = n; + ptr[DIRECTION_DOWNRIGHT] = n; + return; + } + case -3: + { + ptr[DIRECTION_UP] = n; + ptr[DIRECTION_UPLEFT] = n; + ptr[DIRECTION_UPRIGHT] = n; + return; + } + default: + break; } if (direction < 0 || direction >= 9) return; |