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author | Andrei Karas <akaras@inbox.ru> | 2011-07-25 03:42:09 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-07-25 03:42:09 +0300 |
commit | a4252ba2050b16a53247335cdddd7aa13a532239 (patch) | |
tree | 19a41cf0b1c546d5b1cc217194a1fe0a477d545d /src/resources/spritedef.h | |
parent | 4afb49eb81f590c2bce56ed28f237a9bf0e2a093 (diff) | |
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Add removing palyers sprite logic depend on players direction.
Diffstat (limited to 'src/resources/spritedef.h')
-rw-r--r-- | src/resources/spritedef.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index 475ab2e25..8fa64e7b9 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -92,14 +92,14 @@ namespace SpriteAction enum SpriteDirection { DIRECTION_DEFAULT = 0, - DIRECTION_UP, - DIRECTION_DOWN, - DIRECTION_LEFT, - DIRECTION_RIGHT, - DIRECTION_UPLEFT, - DIRECTION_UPRIGHT, - DIRECTION_DOWNLEFT, - DIRECTION_DOWNRIGHT, + DIRECTION_UP = 1, + DIRECTION_DOWN = 2, + DIRECTION_LEFT = 3, + DIRECTION_RIGHT = 4, + DIRECTION_UPLEFT = 5, + DIRECTION_UPRIGHT = 6, + DIRECTION_DOWNLEFT = 7, + DIRECTION_DOWNRIGHT = 8, DIRECTION_INVALID }; |