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author | Andrei Karas <akaras@inbox.ru> | 2015-12-20 17:55:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-20 17:55:49 +0300 |
commit | 2a506c72f0690b1b73034ce1d6911a1abba74029 (patch) | |
tree | 0bfffb22e4b8e58932f3f7bd5805cd7efcac343b /src/resources/spritedef.h | |
parent | fc34c84d4ef4a51b49297dabffc8c3aa936c9588 (diff) | |
download | plus-2a506c72f0690b1b73034ce1d6911a1abba74029.tar.gz plus-2a506c72f0690b1b73034ce1d6911a1abba74029.tar.bz2 plus-2a506c72f0690b1b73034ce1d6911a1abba74029.tar.xz plus-2a506c72f0690b1b73034ce1d6911a1abba74029.zip |
Move spritedef into sprite directory.
Diffstat (limited to 'src/resources/spritedef.h')
-rw-r--r-- | src/resources/spritedef.h | 159 |
1 files changed, 0 insertions, 159 deletions
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h deleted file mode 100644 index d24837aec..000000000 --- a/src/resources/spritedef.h +++ /dev/null @@ -1,159 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2015 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RESOURCES_SPRITEDEF_H -#define RESOURCES_SPRITEDEF_H - -#include "resources/resource.h" - -#include "resources/spritedirection.h" - -#include "utils/xml.h" - -#include <map> -#include <set> - -class Action; -class Animation; -class ImageSet; - -/** - * Defines a class to load an animation. - */ -class SpriteDef final : public Resource -{ - public: - A_DELETE_COPY(SpriteDef) - - /** - * Loads a sprite definition file. - */ - static SpriteDef *load(const std::string &file, - const int variant, - const bool prot) A_WARN_UNUSED; - - /** - * Returns the specified action. - */ - const Action *getAction(const std::string &action, - const unsigned num) const A_WARN_UNUSED; - - unsigned findNumber(const unsigned num) const A_WARN_UNUSED; - - /** - * Converts a string into a SpriteDirection enum. - */ - static SpriteDirection::Type - makeSpriteDirection(const std::string &direction) A_WARN_UNUSED; - - void addAction(const unsigned hp, const std::string &name, - Action *const action); - - static bool addSequence(const int start, - const int end, - const int delay, - const int offsetX, - const int offsetY, - const int variant_offset, - int repeat, - const int rand, - const ImageSet *const imageSet, - Animation *const animation); - - private: - /** - * Constructor. - */ - SpriteDef() : - Resource(), - mImageSets(), - mActions(), - mProcessedFiles() - { } - - /** - * Destructor. - */ - ~SpriteDef(); - - /** - * Loads a sprite element. - */ - void loadSprite(const XmlNodePtr spriteNode, - const int variant, - const std::string &palettes = ""); - - /** - * Loads an imageset element. - */ - void loadImageSet(const XmlNodePtr node, - const std::string &palettes); - - /** - * Loads an action element. - */ - void loadAction(const XmlNodePtr node, - const int variant_offset); - - /** - * Loads an animation element. - */ - void loadAnimation(const XmlNodePtr animationNode, - Action *const action, - const ImageSet *const imageSet, - const int variant_offset) const; - - /** - * Include another sprite into this one. - */ - void includeSprite(const XmlNodePtr includeNode, const int variant); - - /** - * Complete missing actions by copying existing ones. - */ - void substituteActions(); - - /** - * Fix bad timeout in last dead action frame - */ - void fixDeadAction(); - - /** - * When there are no animations defined for the action "complete", its - * animations become a copy of those of the action "with". - */ - void substituteAction(const std::string &restrict complete, - const std::string &restrict with); - - typedef std::map<std::string, ImageSet*> ImageSets; - typedef ImageSets::iterator ImageSetIterator; - typedef std::map<std::string, Action*> ActionMap; - typedef std::map<unsigned, ActionMap*> Actions; - typedef Actions::const_iterator ActionsConstIter; - typedef Actions::iterator ActionsIter; - - ImageSets mImageSets; - Actions mActions; - std::set<std::string> mProcessedFiles; -}; - -#endif // RESOURCES_SPRITEDEF_H |