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authorAndrei Karas <akaras@inbox.ru>2016-07-18 16:06:29 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-18 16:06:29 +0300
commit27a54f7dfa6cd83b9f9ec7f974cd23608a38fd02 (patch)
treea396f74bd01e8153ab111b4be6f3bd988a4895fe /src/resources/skill/skillinfo.cpp
parente02f97d2e05f5dc4b012cb946af45c9594617202 (diff)
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Move skillinfo into resources/skill directory.
Diffstat (limited to 'src/resources/skill/skillinfo.cpp')
-rw-r--r--src/resources/skill/skillinfo.cpp191
1 files changed, 191 insertions, 0 deletions
diff --git a/src/resources/skill/skillinfo.cpp b/src/resources/skill/skillinfo.cpp
new file mode 100644
index 000000000..c65fadc2b
--- /dev/null
+++ b/src/resources/skill/skillinfo.cpp
@@ -0,0 +1,191 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2016 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/skill/skillinfo.h"
+
+#include "being/playerinfo.h"
+
+#include "gui/models/skillmodel.h"
+
+#include "utils/stringutils.h"
+
+#include "resources/skilltypelist.h"
+
+#include "resources/skill/skilldata.h"
+
+#include "debug.h"
+
+SkillInfo::SkillInfo() :
+ skillLevel(),
+ skillEffect(),
+ useButton(),
+ errorText(),
+ castingAction(),
+ castingRideAction(),
+ castingSkyAction(),
+ castingWaterAction(),
+ dataMap(),
+ model(nullptr),
+ data(nullptr),
+ level(0),
+ selectedLevel(0),
+ skillLevelWidth(0),
+ id(0),
+ range(0),
+ sp(0),
+ duration(0),
+ durationTime(0),
+ cooldown(0),
+ castingSrcEffectId(-1),
+ castingDstEffectId(-1),
+ type(SkillType::Unknown),
+ owner(SkillOwner::Player),
+ modifiable(Modifiable_false),
+ visible(Visible_false),
+ alwaysVisible(Visible_false),
+ useTextParameter(false)
+{
+ dataMap[0] = new SkillData();
+ data = dataMap[0];
+}
+
+SkillInfo::~SkillInfo()
+{
+ FOR_EACH (SkillDataMapIter, it, dataMap)
+ delete (*it).second;
+ dataMap.clear();
+}
+
+void SkillInfo::update()
+{
+ const int baseLevel = PlayerInfo::getSkillLevel(id);
+ if (modifiable == Modifiable_false && baseLevel == 0)
+ {
+ if (visible == Visible_true)
+ {
+ visible = Visible_false;
+ if (model)
+ model->updateVisibilities();
+ }
+ return;
+ }
+
+ const bool updateVisibility = (visible == Visible_false);
+ visible = Visible_true;
+
+ if (baseLevel == 0)
+ {
+ skillLevel.clear();
+ }
+ else
+ {
+ if (!selectedLevel)
+ {
+ // TRANSLATORS: skill level
+ skillLevel = strprintf(_("Lvl: %d"), baseLevel);
+ }
+ else
+ {
+ // TRANSLATORS: skill level
+ skillLevel = strprintf(_("Lvl: %d / %d"),
+ selectedLevel,
+ baseLevel);
+ }
+ }
+
+ // TRANSLATORS: skill type
+ const char *const typeStr = _("Type: %s");
+
+ if (type == SkillType::Unknown)
+ {
+ // TRANSLATORS: Skill type
+ skillEffect = strprintf(typeStr, _("Unknown"));
+ }
+ else
+ {
+ for (size_t f = 0; f < skillTypeListSize; f ++)
+ {
+ const SkillTypeEntry &item = skillTypeList[f];
+ if ((item.type & type) != 0)
+ {
+ if (!skillEffect.empty())
+ skillEffect.append(", ");
+ skillEffect.append(strprintf(typeStr, item.name));
+ }
+ }
+ }
+ if (skillEffect.empty())
+ {
+ // TRANSLATORS: Skill type
+ skillEffect = strprintf(typeStr, _("Unknown:"));
+ skillEffect.append(" ").append(toString(CAST_S32(type)));
+ }
+
+ if (sp)
+ {
+ // TRANSLATORS: skill mana
+ skillEffect.append(strprintf(_(" / Mana: -%d"), sp));
+ }
+
+ if (range > 0)
+ {
+ if (!skillEffect.empty())
+ skillEffect.append(" / ");
+ // TRANSLATORS: skill range
+ skillEffect.append(strprintf(_("Range: %d"), range));
+ }
+
+ level = baseLevel;
+ if (selectedLevel > level)
+ selectedLevel = level;
+
+ skillLevelWidth = -1;
+
+ if (updateVisibility && model)
+ model->updateVisibilities();
+
+ data = getData(level);
+ if (!data)
+ data = dataMap[0];
+}
+
+
+void SkillInfo::addData(const int level1, SkillData *const data1)
+{
+ dataMap[level1] = data1;
+}
+
+SkillData *SkillInfo::getData(const int level1) const
+{
+ const SkillDataMapCIter it = dataMap.find(level1);
+ if (it == dataMap.end())
+ return nullptr;
+ return (*it).second;
+}
+
+SkillData *SkillInfo::getData1(const int lev) const
+{
+ const SkillDataMapCIter it = dataMap.find(lev);
+ if (it == dataMap.end())
+ return (*dataMap.begin()).second;
+ return (*it).second;
+}