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author | Andrei Karas <akaras@inbox.ru> | 2012-12-03 16:52:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-12-03 16:55:25 +0300 |
commit | aa1e8a7a7236d49d91501eac2da81bdb96f0bba5 (patch) | |
tree | 833744617232b18ae86aa108dddc72dad8381360 /src/resources/sdlmusic.cpp | |
parent | d69ea30539a6fe816dd6e1d943a0a2adcbd95c19 (diff) | |
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Rename music.cpp/h to sdlmusic.
Diffstat (limited to 'src/resources/sdlmusic.cpp')
-rw-r--r-- | src/resources/sdlmusic.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/resources/sdlmusic.cpp b/src/resources/sdlmusic.cpp new file mode 100644 index 000000000..fe06b43f1 --- /dev/null +++ b/src/resources/sdlmusic.cpp @@ -0,0 +1,59 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/sdlmusic.h" + +#include "logger.h" + +#include "debug.h" + +SDLMusic::SDLMusic(Mix_Music *const music) : + Resource(), + mMusic(music) +{ +} + +SDLMusic::~SDLMusic() +{ + Mix_FreeMusic(mMusic); +} + +Resource *SDLMusic::load(SDL_RWops *const rw) +{ + if (Mix_Music *const music = Mix_LoadMUS_RW(rw)) + { + return new SDLMusic(music); + } + else + { + logger->log("Error, failed to load music: %s", Mix_GetError()); + return nullptr; + } +} + +bool SDLMusic::play(const int loops, const int fadeIn) +{ + if (fadeIn > 0) + return Mix_FadeInMusic(mMusic, loops, fadeIn); + else + return Mix_PlayMusic(mMusic, loops); +} |