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authorAndrei Karas <akaras@inbox.ru>2011-05-27 01:04:35 +0300
committerAndrei Karas <akaras@inbox.ru>2011-05-27 01:04:35 +0300
commitb69e0973599907a9b1021c6859cb1d668fe9debb (patch)
treec6c18a238388fa65aa8b4ddd6eaf1ca5a9f0449e /src/resources/resourcemanager.cpp
parent98b4c6c5b5eb7c60919108c130d534938aed853e (diff)
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Fix memory leak in resourcemanager.
Diffstat (limited to 'src/resources/resourcemanager.cpp')
-rw-r--r--src/resources/resourcemanager.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index 5552b64b1..54c7a22e4 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -47,16 +47,18 @@
ResourceManager *ResourceManager::instance = NULL;
-ResourceManager::ResourceManager()
- : mOldestOrphan(0),
+ResourceManager::ResourceManager() :
+ mOldestOrphan(0),
mSelectedSkin(""),
- mSkinName("")
+ mSkinName(""),
+ mDestruction(0)
{
logger->log1("Initializing resource manager...");
}
ResourceManager::~ResourceManager()
{
+ mDestruction = true;
mResources.insert(mOrphanedResources.begin(), mOrphanedResources.end());
// Release any remaining spritedefs first because they depend on image sets
@@ -526,7 +528,7 @@ SpriteDef *ResourceManager::getSprite(const std::string &path, int variant)
void ResourceManager::release(Resource *res)
{
- if (!res)
+ if (!res || mDestruction)
return;
ResourceIterator resIter = mResources.find(res->mIdPath);