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authorAndrei Karas <akaras@inbox.ru>2012-10-06 02:26:49 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-06 02:26:49 +0300
commitdf9a705c331da29cb0582539a817f68c79d4f267 (patch)
tree56b51fa4e27dca8cda0e36f31009c459cb4ca48c /src/resources/monsterdb.cpp
parentd8fca9f196ad59be5b211325ac2d70e29379e825 (diff)
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Fix monster particle effects.
Diffstat (limited to 'src/resources/monsterdb.cpp')
-rw-r--r--src/resources/monsterdb.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index 2bbd51d5a..3629357d1 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -203,8 +203,9 @@ void MonsterDB::load()
const std::string missileParticle = XML::getProperty(
spriteNode, "missile-particle", "");
- currentInfo->addAttack(id, spriteAction, hitEffectId,
- criticalHitEffectId, effectId, missileParticle);
+
+ currentInfo->addAttack(id, spriteAction, effectId,
+ hitEffectId, criticalHitEffectId, missileParticle);
}
else if (xmlNameEqual(spriteNode, "particlefx"))
{