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authorAndrei Karas <akaras@inbox.ru>2016-12-31 19:18:31 +0300
committerAndrei Karas <akaras@inbox.ru>2016-12-31 19:18:31 +0300
commit3d2518d7fb6085a17e4a818e12ce2bc559977169 (patch)
treef5ee5e325d077aa5307a2d28dea6046ea9f3963a /src/resources/map/maplayer.cpp
parent537085e221d25f710ed7162e1fc8add8ffe4a72f (diff)
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Restore drawing special layer on top of fringe layer.
But special layer still drawed in old slow way.
Diffstat (limited to 'src/resources/map/maplayer.cpp')
-rw-r--r--src/resources/map/maplayer.cpp117
1 files changed, 56 insertions, 61 deletions
diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp
index ad9fc69e6..8e6841119 100644
--- a/src/resources/map/maplayer.cpp
+++ b/src/resources/map/maplayer.cpp
@@ -386,6 +386,43 @@ void MapLayer::drawOGL(Graphics *const graphics) const restrict2
}
#endif // USE_OPENGL
+void MapLayer::drawSpecialLayer(Graphics *const graphics,
+ const int y,
+ const int startX,
+ const int endX,
+ const int scrollX,
+ const int scrollY) const restrict
+{
+ const int specialWidth = mSpecialLayer->mWidth;
+ const int y32 = y * mapTileSize;
+ const int ptr = y * specialWidth;
+ const int py1 = y32 - scrollY;
+ int endX1 = endX;
+ if (endX1 > specialWidth)
+ endX1 = specialWidth;
+ if (endX1 < 0)
+ endX1 = 0;
+
+ for (int x = startX; x < endX1; x++)
+ {
+ const int px1 = x * mapTileSize - scrollX;
+
+ const MapItem *item = mSpecialLayer->mTiles[ptr + x];
+ if (item)
+ {
+ item->draw(graphics, px1, py1,
+ mapTileSize, mapTileSize);
+ }
+
+ item = mTempLayer->mTiles[ptr + x];
+ if (item)
+ {
+ item->draw(graphics, px1, py1,
+ mapTileSize, mapTileSize);
+ }
+ }
+}
+
void MapLayer::drawFringe(Graphics *const graphics,
int startX,
int startY,
@@ -424,7 +461,6 @@ void MapLayer::drawFringe(Graphics *const graphics,
const int dx = mPixelX - scrollX;
const int dy = mPixelY - scrollY;
- const int specialWidth = mSpecialLayer->mWidth;
const int specialHeight = mSpecialLayer->mHeight;
const bool flag = mDrawLayerFlags == MapType::SPECIAL3 ||
@@ -437,7 +473,6 @@ void MapLayer::drawFringe(Graphics *const graphics,
{ // flag
for (int y = startY; y < minEndY; y ++)
{
- const int y32 = y * mapTileSize;
const int y32s = (y + mActorsFix) * mapTileSize;
BLOCK_START("MapLayer::drawFringe drawmobs")
@@ -453,32 +488,12 @@ void MapLayer::drawFringe(Graphics *const graphics,
// remove this condition, because it always true
if (y < specialHeight)
{
- const int ptr = y * specialWidth;
- const int py1 = y32 - scrollY;
- int endX1 = endX;
- if (endX1 > specialWidth)
- endX1 = specialWidth;
- if (endX1 < 0)
- endX1 = 0;
-
- for (int x = startX; x < endX1; x++)
- {
- const int px1 = x * mapTileSize - scrollX;
-
- const MapItem *item = mSpecialLayer->mTiles[ptr + x];
- if (item)
- {
- item->draw(graphics, px1, py1,
- mapTileSize, mapTileSize);
- }
-
- item = mTempLayer->mTiles[ptr + x];
- if (item)
- {
- item->draw(graphics, px1, py1,
- mapTileSize, mapTileSize);
- }
- }
+ drawSpecialLayer(graphics,
+ y,
+ startX,
+ endX,
+ scrollX,
+ scrollY);
}
}
@@ -517,7 +532,6 @@ void MapLayer::drawFringe(Graphics *const graphics,
BLOCK_END("MapLayer::drawFringe drawmobs")
const int py0 = y32 + dy;
- const int py1 = y32 - scrollY;
int x0 = startX;
TileInfo *tilePtr = &mTiles[CAST_SIZE(x0 + yWidth)];
@@ -526,6 +540,12 @@ void MapLayer::drawFringe(Graphics *const graphics,
// here need draw special layers only and continue
// for now special layer can be not drawed, if skipped before for
//if (tilePtr->count == 0 || x0 + tilePtr->count >= endX)
+ drawSpecialLayer(graphics,
+ y,
+ 0,
+ std::min(x0 + tilePtr->count, endX),
+ scrollX,
+ scrollY);
if (x0 + tilePtr->count >= endX)
{
continue;
@@ -577,42 +597,17 @@ void MapLayer::drawFringe(Graphics *const graphics,
continue;
}
+ const int nextTile = tilePtr->nextTile;
// remove this condition, because it always true
if (y < specialHeight)
{
- int c1 = c;
- if (c1 + x + 1 > specialWidth)
- c1 = specialWidth - x - 1;
- if (c1 < 0)
- c1 = 0;
- const int px1 = x32 - scrollX;
-
- const int ptr = y * specialWidth + x;
-
- for (int x1 = 0; x1 < c1 + 1; x1 ++)
- {
- const MapItem *const item1
- = mSpecialLayer->mTiles[ptr + x1];
- const MapItem *const item2
- = mTempLayer->mTiles[ptr + x1];
- if (item1 || item2)
- {
- const int px2 = px1 + (x1 * mapTileSize);
- if (item1 && item1->mType != MapItemType::EMPTY)
- {
- item1->draw(graphics, px2, py1,
- mapTileSize, mapTileSize);
- }
-
- if (item2 && item2->mType != MapItemType::EMPTY)
- {
- item2->draw(graphics, px2, py1,
- mapTileSize, mapTileSize);
- }
- }
- }
+ drawSpecialLayer(graphics,
+ y,
+ x,
+ std::min(x + nextTile, endX),
+ scrollX,
+ scrollY);
}
- const int nextTile = tilePtr->nextTile;
x += nextTile;
tilePtr += nextTile;
}