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authorAndrei Karas <akaras@inbox.ru>2015-03-23 18:37:20 +0300
committerAndrei Karas <akaras@inbox.ru>2015-03-23 18:37:20 +0300
commit95514a8b6c14ddc86d9b2dfe87d21534b949493d (patch)
treea88806b0a690f7227e7546509f61ed1144854754 /src/resources/map/map.h
parent37fd6d2434c63f02fb8e67e120fb285f41c6cca0 (diff)
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Fix memory leak in map animations.
Diffstat (limited to 'src/resources/map/map.h')
-rw-r--r--src/resources/map/map.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/resources/map/map.h b/src/resources/map/map.h
index ade7de0be..e33a83d6a 100644
--- a/src/resources/map/map.h
+++ b/src/resources/map/map.h
@@ -214,8 +214,7 @@ class Map final : public Properties, public ConfigListener
/**
* Adds a tile animation to the map
*/
- void addAnimation(const int gid, TileAnimation *const animation)
- { mTileAnimations[gid] = animation; }
+ void addAnimation(const int gid, TileAnimation *const animation);
void setDrawLayersFlags(const MapType::MapType &n)
{ mDrawLayersFlags = n; }