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authorAndrei Karas <akaras@inbox.ru>2017-04-08 22:06:08 +0300
committerAndrei Karas <akaras@inbox.ru>2017-04-08 22:06:08 +0300
commit907a1cfc8a5fe0ee58bdd18582fddb31f08af3b4 (patch)
tree328d10370b815beaf3222b4f832ead056ed59e32 /src/resources/loaders/spritedefloader.cpp
parentfd3223578c0a0789627a92cc63235c24e75f87c3 (diff)
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Use unique keys for different resource types in cache.
Diffstat (limited to 'src/resources/loaders/spritedefloader.cpp')
-rw-r--r--src/resources/loaders/spritedefloader.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/resources/loaders/spritedefloader.cpp b/src/resources/loaders/spritedefloader.cpp
index bdc0c40f0..cb535ca7a 100644
--- a/src/resources/loaders/spritedefloader.cpp
+++ b/src/resources/loaders/spritedefloader.cpp
@@ -59,6 +59,7 @@ SpriteDef *Loader::getSprite(const std::string &path,
{
SpriteDefLoader rl = { path, variant};
const std::string str = std::string(
+ "sprite_").append(
path).append(
"[").append(toString(
variant).append(