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author | Andrei Karas <akaras@inbox.ru> | 2013-04-14 20:09:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-14 23:35:07 +0300 |
commit | 796f7e2c2ace55462acfa50e5085d4d048047e68 (patch) | |
tree | 878c6f36f001774047cc26fa7fb68f474920bbf0 /src/resources/iteminfo.h | |
parent | 6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d (diff) | |
download | plus-796f7e2c2ace55462acfa50e5085d4d048047e68.tar.gz plus-796f7e2c2ace55462acfa50e5085d4d048047e68.tar.bz2 plus-796f7e2c2ace55462acfa50e5085d4d048047e68.tar.xz plus-796f7e2c2ace55462acfa50e5085d4d048047e68.zip |
add basic client side only support for pets.
now pets cant move and dont have any ai.
pet can be only spawn at player position if equiped item with assigned pet.
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r-- | src/resources/iteminfo.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 0a3b20c61..afea431ee 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -256,6 +256,12 @@ class ItemInfo final bool isRemoveItemId(int id) const A_WARN_UNUSED; + void setPet(const int pet) + { mPet = pet; } + + int getPet() const + { return mPet; } + /** Effects to be shown when weapon attacks - see also effects.xml */ std::string mMissileParticleFile; @@ -331,6 +337,7 @@ class ItemInfo final int mMissEffectId; int maxFloorOffset; Cursor::Cursor mPickupCursor; + int mPet; }; #endif |