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authorAndrei Karas <akaras@inbox.ru>2011-08-29 02:04:52 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-29 02:04:52 +0300
commitf2286853ea4322c980b05577bbc04ed2c211997b (patch)
tree602d9fe582eb2fb227dfa300dc8c22cf4700757f /src/resources/iteminfo.cpp
parent8002c6f3844e637e246d0bd96dd6253ac91324a3 (diff)
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Fix item sprites replacment issue if mixed directional and non directional
replacement rules.
Diffstat (limited to 'src/resources/iteminfo.cpp')
-rw-r--r--src/resources/iteminfo.cpp19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp
index 56cfc01f6..fb4b8ed5e 100644
--- a/src/resources/iteminfo.cpp
+++ b/src/resources/iteminfo.cpp
@@ -144,25 +144,6 @@ const std::string &ItemInfo::getSound(EquipmentSoundEvent event) const
std::map<int, int> *ItemInfo::addReplaceSprite(int sprite, int direction)
{
- if (direction == -1)
- {
- SpriteToItemMap *spMap = new SpriteToItemMap();
- for (int f = 0; f < 9; f ++)
- {
- if (!mSpriteToItemReplaceMap[f])
- {
- mSpriteToItemReplaceMap[f] = spMap;
- direction = f;
- }
- }
- if (direction >= 0)
- mSpriteToItemReplaceList.push_back(spMap);
- else
- delete spMap;
- if (direction == -1)
- direction = 1;
- }
-
if (direction < 0 || direction >= 9)
return 0;