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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/resources/iteminfo.cpp
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/resources/iteminfo.cpp')
-rw-r--r--src/resources/iteminfo.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp
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+++ b/src/resources/iteminfo.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/iteminfo.h"
+
+#include "resources/itemdb.h"
+#include "configuration.h"
+
+const std::string &ItemInfo::getSprite(Gender gender) const
+{
+ if (mView)
+ {
+ // Forward the request to the item defining how to view this item
+ return ItemDB::get(mView).getSprite(gender);
+ }
+ else
+ {
+ static const std::string empty = "";
+ std::map<int, std::string>::const_iterator i =
+ mAnimationFiles.find(gender);
+
+ return (i != mAnimationFiles.end()) ? i->second : empty;
+ }
+}
+
+void ItemInfo::setAttackAction(std::string attackAction)
+{
+ if (attackAction.empty())
+ mAttackAction = SpriteAction::ATTACK; // (Equal to unarmed animation)
+ else
+ mAttackAction = attackAction;
+}
+
+void ItemInfo::addSound(EquipmentSoundEvent event, const std::string &filename)
+{
+ mSounds[event].push_back(paths.getStringValue("sfx") + filename);
+}
+
+const std::string &ItemInfo::getSound(EquipmentSoundEvent event) const
+{
+ static const std::string empty;
+ std::map< EquipmentSoundEvent,
+ std::vector<std::string> >::const_iterator i;
+
+ i = mSounds.find(event);
+
+ return i == mSounds.end() ? empty : i->second[rand() % i->second.size()];
+}