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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 20:36:56 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 20:36:56 +0300 |
commit | f513868a135c1af288ff13ba2fcfdd6a5dc70a19 (patch) | |
tree | a979327e71dae600561f6402f18552561665ab10 /src/resources/itemdb.cpp | |
parent | 076b11c903f88592fbd74f3af3989e71362912f8 (diff) | |
download | plus-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.gz plus-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.bz2 plus-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.xz plus-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.zip |
move db files into db directory.
Diffstat (limited to 'src/resources/itemdb.cpp')
-rw-r--r-- | src/resources/itemdb.cpp | 889 |
1 files changed, 0 insertions, 889 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp deleted file mode 100644 index 513ec6488..000000000 --- a/src/resources/itemdb.cpp +++ /dev/null @@ -1,889 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2013 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "resources/itemdb.h" - -#include "client.h" -#include "configuration.h" -#include "logger.h" - -#include "resources/iteminfo.h" - -#include "utils/dtor.h" -#include "utils/gettext.h" - -#include "debug.h" - -namespace -{ - ItemDB::ItemInfos mItemInfos; - ItemDB::NamedItemInfos mNamedItemInfos; - ItemInfo *mUnknown; - bool mLoaded = false; - StringVect mTagNames; - std::map<std::string, int> mTags; -} - -// Forward declarations -static void loadSpriteRef(ItemInfo *const itemInfo, const XmlNodePtr node); -static void loadSoundRef(ItemInfo *const itemInfo, const XmlNodePtr node); -static void loadFloorSprite(SpriteDisplay *const display, - const XmlNodePtr node); -static void loadReplaceSprite(ItemInfo *const itemInfo, - const XmlNodePtr replaceNode); -static void loadOrderSprite(ItemInfo *const itemInfo, const XmlNodePtr node, - const bool drawAfter); -static int parseSpriteName(const std::string &name); -static int parseDirectionName(const std::string &name); - -namespace -{ - struct FieldType - { - const char *name; - const char *description; - const bool sign; - }; - - static const FieldType fields[] = - { - // TRANSLATORS: item info label - { "attack", N_("Attack %s"), true }, - // TRANSLATORS: item info label - { "defense", N_("Defense %s"), true }, - // TRANSLATORS: item info label - { "hp", N_("HP %s"), true }, - // TRANSLATORS: item info label - { "mp", N_("MP %s"), true }, - // TRANSLATORS: item info label - { "level", N_("Level %s"), false } - }; -} // namespace - -static std::vector<ItemDB::Stat> extraStats; - -void ItemDB::setStatsList(const std::vector<ItemDB::Stat> &stats) -{ - extraStats = stats; -} - -static ItemType itemTypeFromString(const std::string &name) -{ - if (name == "generic" || name == "other") - { - return ITEM_UNUSABLE; - } - else if (name == "usable") - { - return ITEM_USABLE; - } - else if (name == "equip-1hand") - { - return ITEM_EQUIPMENT_ONE_HAND_WEAPON; - } - else if (name == "equip-2hand") - { - return ITEM_EQUIPMENT_TWO_HANDS_WEAPON; - } - else if (name == "equip-torso") - { - return ITEM_EQUIPMENT_TORSO; - } - else if (name == "equip-arms") - { - return ITEM_EQUIPMENT_ARMS; - } - else if (name == "equip-head") - { - return ITEM_EQUIPMENT_HEAD; - } - else if (name == "equip-legs") - { - return ITEM_EQUIPMENT_LEGS; - } - else if (name == "equip-shield") - { - return ITEM_EQUIPMENT_SHIELD; - } - else if (name == "equip-ring") - { - return ITEM_EQUIPMENT_RING; - } - else if (name == "equip-charm") - { - return ITEM_EQUIPMENT_CHARM; - } - else if (name == "equip-necklace" || name == "equip-neck") - { - return ITEM_EQUIPMENT_NECKLACE; - } - else if (name == "equip-feet") - { - return ITEM_EQUIPMENT_FEET; - } - else if (name == "equip-ammo") - { - return ITEM_EQUIPMENT_AMMO; - } - else if (name == "racesprite") - { - return ITEM_SPRITE_RACE; - } - else if (name == "hairsprite") - { - return ITEM_SPRITE_HAIR; - } - else - { - logger->log("Unknown item type: " + name); - return ITEM_UNUSABLE; - } -} - -void ItemDB::load() -{ - if (mLoaded) - unload(); - - int tagNum = 0; - logger->log1("Initializing item database..."); - - mTags.clear(); - mTagNames.clear(); - mTagNames.push_back("All"); - mTagNames.push_back("Usable"); - mTagNames.push_back("Unusable"); - mTagNames.push_back("Equipment"); - mTags["All"] = tagNum ++; - mTags["Usable"] = tagNum ++; - mTags["Unusable"] = tagNum ++; - mTags["Equipment"] = tagNum ++; - - mUnknown = new ItemInfo; - // TRANSLATORS: item name - mUnknown->setName(_("Unknown item")); - mUnknown->setDisplay(SpriteDisplay()); - std::string errFile = paths.getStringValue("spriteErrorFile"); - mUnknown->setSprite(errFile, GENDER_MALE, 0); - mUnknown->setSprite(errFile, GENDER_FEMALE, 0); - mUnknown->setSprite(errFile, GENDER_OTHER, 0); - mUnknown->addTag(mTags["All"]); - loadXmlFile(paths.getStringValue("itemsFile"), tagNum); -} - -void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum) -{ - XML::Document doc(fileName); - const XmlNodePtr rootNode = doc.rootNode(); - - if (!rootNode || !xmlNameEqual(rootNode, "items")) - { - logger->log("ItemDB: Error while loading %s!", fileName.c_str()); - mLoaded = true; - return; - } - - for_each_xml_child_node(node, rootNode) - { - if (xmlNameEqual(node, "include")) - { - const std::string name = XML::getProperty(node, "name", ""); - if (!name.empty()) - loadXmlFile(name, tagNum); - continue; - } - if (!xmlNameEqual(node, "item")) - continue; - - const int id = XML::getProperty(node, "id", 0); - - if (id == 0) - { - logger->log("ItemDB: Invalid or missing item ID in %s!", - fileName.c_str()); - continue; - } - else if (mItemInfos.find(id) != mItemInfos.end()) - { - logger->log("ItemDB: Redefinition of item ID %d", id); - } - - const std::string typeStr = XML::getProperty(node, "type", "other"); - const int weight = XML::getProperty(node, "weight", 0); - const int view = XML::getProperty(node, "view", 0); - - std::string name = XML::langProperty(node, "name", ""); - std::string image = XML::getProperty(node, "image", ""); - std::string floor = XML::getProperty(node, "floor", ""); - std::string description = XML::langProperty(node, "description", ""); - std::string attackAction = XML::getProperty(node, "attack-action", ""); - std::string skyAttackAction = XML::getProperty( - node, "skyattack-action", ""); - std::string waterAttackAction = XML::getProperty( - node, "waterattack-action", ""); - std::string drawBefore = XML::getProperty(node, "drawBefore", ""); - std::string drawAfter = XML::getProperty(node, "drawAfter", ""); - const int pet = XML::getProperty(node, "pet", 0); - const int maxFloorOffset = XML::getIntProperty( - node, "maxFloorOffset", 32, 0, 32); - std::string colors; - if (serverVersion >= 1) - { - colors = XML::getProperty(node, "colors", ""); - - // check for empty hair palete - if (colors.empty() && id <= -1 && id > -100) - colors = "hair"; - } - else - { - if (id <= -1 && id > -100) - colors = "hair"; - else - colors.clear(); - } - - std::string tags[3]; - tags[0] = XML::getProperty(node, "tag", - XML::getProperty(node, "tag1", "")); - tags[1] = XML::getProperty(node, "tag2", ""); - tags[2] = XML::getProperty(node, "tag3", ""); - - const int drawPriority = XML::getProperty(node, "drawPriority", 0); - - const int attackRange = XML::getProperty(node, "attack-range", 0); - std::string missileParticle = XML::getProperty( - node, "missile-particle", ""); - const int hitEffectId = XML::getProperty(node, "hit-effect-id", - paths.getIntValue("hitEffectId")); - const int criticalEffectId = XML::getProperty( - node, "critical-hit-effect-id", - paths.getIntValue("criticalHitEffectId")); - const int missEffectId = XML::getProperty(node, "miss-effect-id", - paths.getIntValue("missEffectId")); - - SpriteDisplay display; - display.image = image; - if (floor != "") - display.floor = floor; - else - display.floor = image; - - ItemInfo *const itemInfo = new ItemInfo; - itemInfo->setId(id); - // TRANSLATORS: item info name - itemInfo->setName(name.empty() ? _("unnamed") : name); - itemInfo->setDescription(description); - itemInfo->setType(itemTypeFromString(typeStr)); - itemInfo->addTag(mTags["All"]); - itemInfo->setPet(pet); - itemInfo->setProtected(XML::getBoolProperty( - node, "sellProtected", false)); - - switch (itemInfo->getType()) - { - case ITEM_USABLE: - itemInfo->addTag(mTags["Usable"]); - break; - case ITEM_UNUSABLE: - itemInfo->addTag(mTags["Unusable"]); - break; - default: - case ITEM_EQUIPMENT_ONE_HAND_WEAPON: - case ITEM_EQUIPMENT_TWO_HANDS_WEAPON: - case ITEM_EQUIPMENT_TORSO: - case ITEM_EQUIPMENT_ARMS: - case ITEM_EQUIPMENT_HEAD: - case ITEM_EQUIPMENT_LEGS: - case ITEM_EQUIPMENT_SHIELD: - case ITEM_EQUIPMENT_RING: - case ITEM_EQUIPMENT_NECKLACE: - case ITEM_EQUIPMENT_FEET: - case ITEM_EQUIPMENT_AMMO: - case ITEM_EQUIPMENT_CHARM: - case ITEM_SPRITE_RACE: - case ITEM_SPRITE_HAIR: - itemInfo->addTag(mTags["Equipment"]); - break; - } - for (int f = 0; f < 3; f++) - { - if (tags[f] != "") - { - if (mTags.find(tags[f]) == mTags.end()) - { - mTagNames.push_back(tags[f]); - mTags[tags[f]] = tagNum ++; - } - itemInfo->addTag(mTags[tags[f]]); - } - } - - itemInfo->setView(view); - itemInfo->setWeight(weight); - itemInfo->setAttackAction(attackAction); - itemInfo->setSkyAttackAction(skyAttackAction); - itemInfo->setWaterAttackAction(waterAttackAction); - itemInfo->setAttackRange(attackRange); - itemInfo->setMissileParticleFile(missileParticle); - itemInfo->setHitEffectId(hitEffectId); - itemInfo->setCriticalHitEffectId(criticalEffectId); - itemInfo->setMissEffectId(missEffectId); - itemInfo->setDrawBefore(-1, parseSpriteName(drawBefore)); - itemInfo->setDrawAfter(-1, parseSpriteName(drawAfter)); - itemInfo->setDrawPriority(-1, drawPriority); - itemInfo->setColorsList(colors); - itemInfo->setMaxFloorOffset(maxFloorOffset); - itemInfo->setPickupCursor(XML::getProperty( - node, "pickupCursor", "pickup")); - - std::string effect; - for (size_t i = 0; i < sizeof(fields) / sizeof(fields[0]); ++ i) - { - std::string value = XML::getProperty(node, fields[i].name, ""); - if (value.empty()) - continue; - if (!effect.empty()) - effect.append(" / "); - if (fields[i].sign && isDigit(value)) - value = "+" + value; - effect.append(strprintf(gettext(fields[i].description), - value.c_str())); - } - FOR_EACH (std::vector<Stat>::const_iterator, it, extraStats) - { - std::string value = XML::getProperty( - node, it->tag.c_str(), ""); - if (value.empty()) - continue; - if (!effect.empty()) - effect.append(" / "); - if (isDigit(value)) - value = "+" + value; - effect.append(strprintf(it->format.c_str(), value.c_str())); - } - std::string temp = XML::langProperty(node, "effect", ""); - if (!effect.empty() && !temp.empty()) - effect.append(" / "); - effect.append(temp); - itemInfo->setEffect(effect); - - for_each_xml_child_node(itemChild, node) - { - if (xmlNameEqual(itemChild, "sprite")) - { - std::string attackParticle = XML::getProperty( - itemChild, "particle-effect", ""); - itemInfo->setParticleEffect(attackParticle); - - loadSpriteRef(itemInfo, itemChild); - } - else if (xmlNameEqual(itemChild, "sound")) - { - loadSoundRef(itemInfo, itemChild); - } - else if (xmlNameEqual(itemChild, "floor")) - { - loadFloorSprite(&display, itemChild); - } - else if (xmlNameEqual(itemChild, "replace")) - { - loadReplaceSprite(itemInfo, itemChild); - } - else if (xmlNameEqual(itemChild, "drawAfter")) - { - loadOrderSprite(itemInfo, itemChild, true); - } - else if (xmlNameEqual(itemChild, "drawBefore")) - { - loadOrderSprite(itemInfo, itemChild, false); - } - } - -/* - logger->log("start dump item: %d", id); - if (itemInfo->isRemoveSprites()) - { - for (int f = 0; f < 10; f ++) - { - logger->log("dir: %d", f); - SpriteToItemMap *const spriteToItems - = itemInfo->getSpriteToItemReplaceMap(f); - if (!spriteToItems) - { - logger->log("null"); - continue; - } - for (SpriteToItemMapCIter itr = spriteToItems->begin(), - itr_end = spriteToItems->end(); itr != itr_end; ++ itr) - { - const int remSprite = itr->first; - const std::map<int, int> &itemReplacer = itr->second; - logger->log("sprite: %d", remSprite); - - for (std::map<int, int>::const_iterator - repIt = itemReplacer.begin(), - repIt_end = itemReplacer.end(); - repIt != repIt_end; ++ repIt) - { - logger->log("from %d to %d", repIt->first, - repIt->second); - } - } - } - } - - logger->log("--------------------------------"); - logger->log("end dump item"); -*/ - - itemInfo->setDisplay(display); - - mItemInfos[id] = itemInfo; - if (!name.empty()) - { - temp = normalize(name); - - const NamedItemInfos::const_iterator - itr = mNamedItemInfos.find(temp); - if (itr == mNamedItemInfos.end()) - { - mNamedItemInfos[temp] = itemInfo; - } - else - { - logger->log("ItemDB: Duplicate name of item found item %d", - id); - } - } - - if (!attackAction.empty()) - { - if (attackRange == 0) - { - logger->log("ItemDB: Missing attack range from weapon %i!", - id); - } - } - -#define CHECK_PARAM(param, error_value) \ - if (param == error_value) \ - logger->log("ItemDB: Missing " #param " attribute for item %i!", \ - id) - - if (id >= 0 && typeStr != "other") - { - CHECK_PARAM(name, ""); - CHECK_PARAM(description, ""); - CHECK_PARAM(image, ""); - } -#undef CHECK_PARAM - } - - mLoaded = true; -} - -const StringVect &ItemDB::getTags() -{ - return mTagNames; -} - -int ItemDB::getTagId(const std::string &tagName) -{ - return mTags[tagName]; -} - -void ItemDB::unload() -{ - logger->log1("Unloading item database..."); - - delete mUnknown; - mUnknown = nullptr; - - delete_all(mItemInfos); - mItemInfos.clear(); - mNamedItemInfos.clear(); - mTags.clear(); - mTagNames.clear(); - mLoaded = false; -} - -bool ItemDB::exists(const int id) -{ - if (!mLoaded) - return false; - - const ItemInfos::const_iterator i = mItemInfos.find(id); - return i != mItemInfos.end(); -} - -const ItemInfo &ItemDB::get(const int id) -{ - if (!mLoaded) - load(); - - const ItemInfos::const_iterator i = mItemInfos.find(id); - - if (i == mItemInfos.end()) - { - logger->log("ItemDB: Warning, unknown item ID# %d", id); - return *mUnknown; - } - - return *(i->second); -} - -const ItemInfo &ItemDB::get(const std::string &name) -{ - if (!mLoaded) - load(); - - const NamedItemInfos::const_iterator i = mNamedItemInfos.find( - normalize(name)); - - if (i == mNamedItemInfos.end()) - { - if (!name.empty()) - { - logger->log("ItemDB: Warning, unknown item name \"%s\"", - name.c_str()); - } - return *mUnknown; - } - - return *(i->second); -} - -const ItemDB::ItemInfos &ItemDB::getItemInfos() -{ - return mItemInfos; -} - -int parseSpriteName(const std::string &name) -{ - int id = -1; - if (name == "shoes" || name == "boot" || name == "boots") - { - id = 1; - } - else if (name == "bottomclothes" || name == "bottom" || name == "pants") - { - id = 2; - } - else if (name == "topclothes" || name == "top" - || name == "torso" || name == "body") - { - id = 3; - } - else if (name == "misc1") - { - id = 4; - } - else if (name == "misc2" || name == "scarf" || name == "scarfs") - { - id = 5; - } - else if (name == "hair") - { - id = 6; - } - else if (name == "hat" || name == "hats") - { - id = 7; - } - else if (name == "wings") - { - id = 8; - } - else if (name == "glove" || name == "gloves") - { - id = 9; - } - else if (name == "weapon" || name == "weapons") - { - id = 10; - } - else if (name == "shield" || name == "shields") - { - id = 11; - } - else if (name == "amulet" || name == "amulets") - { - id = 12; - } - else if (name == "ring" || name == "rings") - { - id = 13; - } - - return id; -} - -int parseDirectionName(const std::string &name) -{ - int id = -1; - if (name == "down") - { - if (serverVersion > 0) - id = DIRECTION_DOWN; - else - id = -2; - } - else if (name == "downleft" || name == "leftdown") - { - id = DIRECTION_DOWNLEFT; - } - else if (name == "left") - { - id = DIRECTION_LEFT; - } - else if (name == "upleft" || name == "leftup") - { - id = DIRECTION_UPLEFT; - } - else if (name == "up") - { - if (serverVersion > 0) - id = DIRECTION_UP; - else - id = -3; - } - else if (name == "upright" || name == "rightup") - { - id = DIRECTION_UPRIGHT; - } - else if (name == "right") - { - id = DIRECTION_RIGHT; - } - else if (name == "downright" || name == "rightdown") - { - id = DIRECTION_DOWNRIGHT; - } - else if (name == "downall") - { - id = -2; - } - else if (name == "upall") - { - id = -3; - } - // hack for died action. - else if (name == "died") - { - id = 9; - } - - return id; -} - -void loadSpriteRef(ItemInfo *const itemInfo, const XmlNodePtr node) -{ - const std::string gender = XML::getProperty(node, "gender", "unisex"); - const std::string filename = reinterpret_cast<const char*>( - node->xmlChildrenNode->content); - - const int race = XML::getProperty(node, "race", 0); - if (gender == "male" || gender == "unisex") - itemInfo->setSprite(filename, GENDER_MALE, race); - if (gender == "female" || gender == "unisex") - itemInfo->setSprite(filename, GENDER_FEMALE, race); - if (gender == "other" || gender == "unisex") - itemInfo->setSprite(filename, GENDER_OTHER, race); -} - -void loadSoundRef(ItemInfo *const itemInfo, const XmlNodePtr node) -{ - const std::string event = XML::getProperty(node, "event", ""); - const std::string filename = reinterpret_cast<const char*>( - node->xmlChildrenNode->content); - const int delay = XML::getProperty(node, "delay", 0); - - if (event == "hit") - { - itemInfo->addSound(SOUND_EVENT_HIT, filename, delay); - } - else if (event == "strike" || event == "miss") - { - itemInfo->addSound(SOUND_EVENT_MISS, filename, delay); - } - else - { - logger->log("ItemDB: Ignoring unknown sound event '%s'", - event.c_str()); - } -} - -void loadFloorSprite(SpriteDisplay *const display, const XmlNodePtr floorNode) -{ - for_each_xml_child_node(spriteNode, floorNode) - { - if (xmlNameEqual(spriteNode, "sprite")) - { - SpriteReference *const currentSprite = new SpriteReference; - currentSprite->sprite = reinterpret_cast<const char*>( - spriteNode->xmlChildrenNode->content); - currentSprite->variant - = XML::getProperty(spriteNode, "variant", 0); - display->sprites.push_back(currentSprite); - } - else if (xmlNameEqual(spriteNode, "particlefx")) - { - display->particles.push_back(reinterpret_cast<const char*>( - spriteNode->xmlChildrenNode->content)); - } - } -} - -void loadReplaceSprite(ItemInfo *const itemInfo, const XmlNodePtr replaceNode) -{ - const std::string removeSprite = XML::getProperty( - replaceNode, "sprite", ""); - const int direction = parseDirectionName(XML::getProperty( - replaceNode, "direction", "all")); - - itemInfo->setRemoveSprites(); - - switch (direction) - { - case -1: - { - for (int f = 0; f < 10; f ++) - { - std::map<int, int> *const mapList - = itemInfo->addReplaceSprite( - parseSpriteName(removeSprite), f); - if (!mapList) - continue; - for_each_xml_child_node(itemNode, replaceNode) - { - if (xmlNameEqual(itemNode, "item")) - { - const int from = XML::getProperty(itemNode, "from", 0); - const int to = XML::getProperty(itemNode, "to", 1); - - (*mapList)[from] = to; - } - } - } - break; - } - case -2: - { - itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_DOWN); - itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_DOWNLEFT); - itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_DOWNRIGHT); - - for_each_xml_child_node(itemNode, replaceNode) - { - if (xmlNameEqual(itemNode, "item")) - { - const int from = XML::getProperty(itemNode, "from", 0); - const int to = XML::getProperty(itemNode, "to", 1); - std::map<int, int> *mapList = itemInfo->addReplaceSprite( - parseSpriteName(removeSprite), DIRECTION_DOWN); - if (mapList) - (*mapList)[from] = to; - - mapList = itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_DOWNLEFT); - if (mapList) - (*mapList)[from] = to; - - mapList = itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_DOWNRIGHT); - if (mapList) - (*mapList)[from] = to; - } - } - break; - } - case -3: - { - itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_UP); - itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_UPLEFT); - itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_UPRIGHT); - - for_each_xml_child_node(itemNode, replaceNode) - { - if (xmlNameEqual(itemNode, "item")) - { - const int from = XML::getProperty(itemNode, "from", 0); - const int to = XML::getProperty(itemNode, "to", 1); - std::map<int, int> *mapList = itemInfo->addReplaceSprite( - parseSpriteName(removeSprite), DIRECTION_UP); - if (mapList) - (*mapList)[from] = to; - - mapList = itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_UPLEFT); - if (mapList) - (*mapList)[from] = to; - - mapList = itemInfo->addReplaceSprite(parseSpriteName( - removeSprite), DIRECTION_UPRIGHT); - if (mapList) - (*mapList)[from] = to; - } - } - break; - } - default: - { - std::map<int, int> *const mapList = itemInfo->addReplaceSprite( - parseSpriteName(removeSprite), direction); - if (!mapList) - return; - for_each_xml_child_node(itemNode, replaceNode) - { - if (xmlNameEqual(itemNode, "item")) - { - const int from = XML::getProperty(itemNode, "from", 0); - const int to = XML::getProperty(itemNode, "to", 1); - (*mapList)[from] = to; - } - } - break; - } - } -} - -void loadOrderSprite(ItemInfo *const itemInfo, const XmlNodePtr node, - const bool drawAfter) -{ - const int sprite = parseSpriteName(XML::getProperty(node, "name", "")); - const int priority = XML::getProperty(node, "priority", 0); - - const int direction = parseDirectionName(XML::getProperty( - node, "direction", "all")); - if (drawAfter) - itemInfo->setDrawAfter(direction, sprite); - else - itemInfo->setDrawBefore(direction, sprite); - itemInfo->setDrawPriority(direction, priority); -} |