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author | Andrei Karas <akaras@inbox.ru> | 2012-06-10 16:54:18 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-10 17:25:07 +0300 |
commit | 3a28edfb7ac991ad70a7baf76f48218d9db89bcb (patch) | |
tree | 918e56537dd2f7c2ce94e97a297a83a55d6f6ea6 /src/resources/imagehelper.cpp | |
parent | f199b9ba7da47cb6f9aa95f843c0628621899aa9 (diff) | |
download | plus-3a28edfb7ac991ad70a7baf76f48218d9db89bcb.tar.gz plus-3a28edfb7ac991ad70a7baf76f48218d9db89bcb.tar.bz2 plus-3a28edfb7ac991ad70a7baf76f48218d9db89bcb.tar.xz plus-3a28edfb7ac991ad70a7baf76f48218d9db89bcb.zip |
Split ImageHelper to ImageHelper, SDLImageHelper, OpenGLImageHelper.
Diffstat (limited to 'src/resources/imagehelper.cpp')
-rw-r--r-- | src/resources/imagehelper.cpp | 471 |
1 files changed, 2 insertions, 469 deletions
diff --git a/src/resources/imagehelper.cpp b/src/resources/imagehelper.cpp index 9ee52267e..a70889acd 100644 --- a/src/resources/imagehelper.cpp +++ b/src/resources/imagehelper.cpp @@ -25,11 +25,6 @@ #include "resources/dye.h" #include "resources/resourcemanager.h" -#ifdef USE_OPENGL -#include "openglgraphics.h" -#include "opengl1graphics.h" -#endif - #include "client.h" #include "logger.h" #include "main.h" @@ -43,14 +38,8 @@ #include "debug.h" -#ifdef USE_OPENGL -int ImageHelper::mUseOpenGL = 0; -int ImageHelper::mTextureType = 0; -int ImageHelper::mInternalTextureType = GL_RGBA8; -int ImageHelper::mTextureSize = 0; -bool ImageHelper::mBlur = true; -#endif -bool ImageHelper::mEnableAlphaCache = false; +ImageHelper *imageHelper = nullptr; + bool ImageHelper::mEnableAlpha = true; Resource *ImageHelper::load(SDL_RWops *rw) @@ -69,198 +58,6 @@ Resource *ImageHelper::load(SDL_RWops *rw) return image; } -Resource *ImageHelper::load(SDL_RWops *rw, Dye const &dye) -{ - SDL_Surface *tmpImage = IMG_Load_RW(rw, 1); - - if (!tmpImage) - { - logger->log("Error, image load failed: %s", IMG_GetError()); - return nullptr; - } - - SDL_Surface *surf = nullptr; - SDL_PixelFormat rgba; - rgba.palette = nullptr; - rgba.BitsPerPixel = 32; - rgba.BytesPerPixel = 4; - rgba.colorkey = 0; - rgba.alpha = 255; - if (mUseOpenGL) - { - surf = convertTo32Bit(tmpImage); - SDL_FreeSurface(tmpImage); - - Uint32 *pixels = static_cast<Uint32 *>(surf->pixels); - DyePalette *pal = dye.getSPalete(); - - if (pal) - { - for (Uint32 *p_end = pixels + surf->w * surf->h; - pixels != p_end; ++pixels) - { - Uint8 *p = (Uint8 *)pixels; - const int alpha = *p & 255; - if (!alpha) - continue; - pal->replaceOGLColor(p); - } - } - else - { - for (Uint32 *p_end = pixels + surf->w * surf->h; - pixels != p_end; ++pixels) - { - const Uint32 p = *pixels; - const int alpha = (p >> 24) & 255; - if (!alpha) - continue; - int v[3]; - v[0] = (p) & 255; - v[1] = (p >> 8) & 255; - v[2] = (p >> 16 ) & 255; - dye.update(v); - *pixels = (v[0]) | (v[1] << 8) | (v[2] << 16) | (alpha << 24); - } - } - } - else - { - rgba.Rmask = 0xFF000000; rgba.Rloss = 0; rgba.Rshift = 24; - rgba.Gmask = 0x00FF0000; rgba.Gloss = 0; rgba.Gshift = 16; - rgba.Bmask = 0x0000FF00; rgba.Bloss = 0; rgba.Bshift = 8; - rgba.Amask = 0x000000FF; rgba.Aloss = 0; rgba.Ashift = 0; - - surf = SDL_ConvertSurface(tmpImage, &rgba, SDL_SWSURFACE); - SDL_FreeSurface(tmpImage); - - Uint32 *pixels = static_cast<Uint32 *>(surf->pixels); - DyePalette *pal = dye.getSPalete(); - - if (pal) - { - for (Uint32 *p_end = pixels + surf->w * surf->h; - pixels != p_end; ++pixels) - { - Uint8 *p = (Uint8 *)pixels; - const int alpha = *p & 255; - if (!alpha) - continue; - pal->replaceColor(p + 1); - } - } - else - { - for (Uint32 *p_end = pixels + surf->w * surf->h; - pixels != p_end; ++pixels) - { - const Uint32 p = *pixels; - const int alpha = p & 255; - if (!alpha) - continue; - int v[3]; - v[0] = (p >> 24) & 255; - v[1] = (p >> 16) & 255; - v[2] = (p >> 8 ) & 255; - dye.update(v); - *pixels = (v[0] << 24) | (v[1] << 16) | (v[2] << 8) | alpha; - } - } - } - - Image *image = load(surf); - SDL_FreeSurface(surf); - return image; -} - -Image *ImageHelper::load(SDL_Surface *tmpImage) -{ -#ifdef USE_OPENGL - if (mUseOpenGL) - return _GLload(tmpImage); -#endif - return _SDLload(tmpImage); -} - -Image *ImageHelper::createTextSurface(SDL_Surface *tmpImage, float alpha) -{ - if (!tmpImage) - return nullptr; - - Image *img; -#ifdef USE_OPENGL - if (mUseOpenGL) - { - img = _GLload(tmpImage); - if (img) - img->setAlpha(alpha); - return img; - } -#endif - - bool hasAlpha = false; - bool converted = false; - - const int sz = tmpImage->w * tmpImage->h; - - // The alpha channel to be filled with alpha values - Uint8 *alphaChannel = new Uint8[sz]; - - const SDL_PixelFormat * const fmt = tmpImage->format; - if (fmt->Amask) - { - for (int i = 0; i < sz; ++ i) - { - Uint32 c = (static_cast<Uint32*>(tmpImage->pixels))[i]; - - unsigned v = (c & fmt->Amask) >> fmt->Ashift; - Uint8 a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); - - Uint8 a2 = static_cast<Uint8>(static_cast<float>(a) * alpha); - - c &= ~fmt->Amask; - c |= ((a2 >> fmt->Aloss) << fmt->Ashift & fmt->Amask); - (static_cast<Uint32*>(tmpImage->pixels))[i] = c; - - if (a != 255) - hasAlpha = true; - - alphaChannel[i] = a; - } - } - - SDL_Surface *image; - - // Convert the surface to the current display format - if (hasAlpha) - { - image = SDL_DisplayFormatAlpha(tmpImage); - } - else - { - image = SDL_DisplayFormat(tmpImage); - - // We also delete the alpha channel since - // it's not used. - delete [] alphaChannel; - alphaChannel = nullptr; - } - - if (!image) - { - logger->log1("Error: Image convert failed."); - delete [] alphaChannel; - return nullptr; - } - - if (converted) - SDL_FreeSurface(tmpImage); - - img = new Image(image, hasAlpha, alphaChannel); - img->mAlpha = alpha; - return img; -} - SDL_Surface* ImageHelper::convertTo32Bit(SDL_Surface* tmpImage) { if (!tmpImage) @@ -301,261 +98,6 @@ SDL_Surface* ImageHelper::convertTo32Bit(SDL_Surface* tmpImage) return SDL_ConvertSurface(tmpImage, &RGBAFormat, SDL_SWSURFACE); } -SDL_Surface* ImageHelper::SDLDuplicateSurface(SDL_Surface* tmpImage) -{ - if (!tmpImage || !tmpImage->format) - return nullptr; - - return SDL_ConvertSurface(tmpImage, tmpImage->format, SDL_SWSURFACE); -} - -Image *ImageHelper::_SDLload(SDL_Surface *tmpImage) -{ - if (!tmpImage) - return nullptr; - - bool hasAlpha = false; - bool converted = false; - - if (tmpImage->format->BitsPerPixel != 32) - { - tmpImage = convertTo32Bit(tmpImage); - - if (!tmpImage) - return nullptr; - converted = true; - } - - const int sz = tmpImage->w * tmpImage->h; - - // The alpha channel to be filled with alpha values - Uint8 *alphaChannel = new Uint8[sz]; - - // Figure out whether the image uses its alpha layer - if (!tmpImage->format->palette) - { - const SDL_PixelFormat * const fmt = tmpImage->format; - if (fmt->Amask) - { - for (int i = 0; i < sz; ++ i) - { - unsigned v = ((static_cast<Uint32*>(tmpImage->pixels))[i] - & fmt->Amask) >> fmt->Ashift; - Uint8 a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); - - if (a != 255) - hasAlpha = true; - - alphaChannel[i] = a; - } - } - else - { - if (SDL_ALPHA_OPAQUE != 255) - { - hasAlpha = true; - memset(alphaChannel, SDL_ALPHA_OPAQUE, sz); - } - } - } - else - { - if (SDL_ALPHA_OPAQUE != 255) - { - hasAlpha = true; - memset(alphaChannel, SDL_ALPHA_OPAQUE, sz); - } - } - - SDL_Surface *image; - - // Convert the surface to the current display format - if (hasAlpha) - { - image = SDL_DisplayFormatAlpha(tmpImage); - } - else - { - image = SDL_DisplayFormat(tmpImage); - - // We also delete the alpha channel since - // it's not used. - delete [] alphaChannel; - alphaChannel = nullptr; - } - - if (!image) - { - logger->log1("Error: Image convert failed."); - delete [] alphaChannel; - return nullptr; - } - - if (converted) - SDL_FreeSurface(tmpImage); - - return new Image(image, hasAlpha, alphaChannel); -} - -#ifdef USE_OPENGL -int ImageHelper::powerOfTwo(int input) -{ - int value; - if (mTextureType == GL_TEXTURE_2D) - { - value = 1; - while (value < input && value < mTextureSize) - value <<= 1; - } - else - { - value = input; - } - return value >= mTextureSize ? mTextureSize : value; -} - -Image *ImageHelper::_GLload(SDL_Surface *tmpImage) -{ - if (!tmpImage) - return nullptr; - - // Flush current error flag. - glGetError(); - - int width = tmpImage->w; - int height = tmpImage->h; - int realWidth = powerOfTwo(width); - int realHeight = powerOfTwo(height); - - if (realWidth < width || realHeight < height) - { - logger->log("Warning: image too large, cropping to %dx%d texture!", - tmpImage->w, tmpImage->h); - } - - // Make sure the alpha channel is not used, but copied to destination - SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); - - // Determine 32-bit masks based on byte order - Uint32 rmask, gmask, bmask, amask; -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - rmask = 0xff000000; - gmask = 0x00ff0000; - bmask = 0x0000ff00; - amask = 0x000000ff; -#else - rmask = 0x000000ff; - gmask = 0x0000ff00; - bmask = 0x00ff0000; - amask = 0xff000000; -#endif - - SDL_Surface *oldImage = nullptr; - if (tmpImage->format->BitsPerPixel != 32 - || realWidth != width || realHeight != height - || rmask != tmpImage->format->Rmask - || gmask != tmpImage->format->Gmask - || amask != tmpImage->format->Amask) - { - oldImage = tmpImage; - tmpImage = SDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight, - 32, rmask, gmask, bmask, amask); - - if (!tmpImage) - { - logger->log("Error, image convert failed: out of memory"); - return nullptr; - } - SDL_BlitSurface(oldImage, nullptr, tmpImage, nullptr); - } - - GLuint texture; - glGenTextures(1, &texture); - if (mUseOpenGL == 1) - OpenGLGraphics::bindTexture(mTextureType, texture); - else if (mUseOpenGL == 2) - OpenGL1Graphics::bindTexture(mTextureType, texture); - - if (SDL_MUSTLOCK(tmpImage)) - SDL_LockSurface(tmpImage); - - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - if (mBlur) - { - glTexParameteri(mTextureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - } - else - { - glTexParameteri(mTextureType, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - } - - glTexImage2D(mTextureType, 0, mInternalTextureType, - tmpImage->w, tmpImage->h, - 0, GL_RGBA, GL_UNSIGNED_BYTE, tmpImage->pixels); - -/* - GLint compressed; - glGetTexLevelParameteriv(mTextureType, 0, - GL_TEXTURE_COMPRESSED_ARB, &compressed); - if (compressed) - logger->log("image compressed"); - else - logger->log("image not compressed"); -*/ - -#ifdef DEBUG_OPENGL_LEAKS - textures_count ++; -#endif - - if (SDL_MUSTLOCK(tmpImage)) - SDL_UnlockSurface(tmpImage); - - if (oldImage) - SDL_FreeSurface(tmpImage); - - GLenum error = glGetError(); - if (error) - { - std::string errmsg = "Unknown error"; - switch (error) - { - case GL_INVALID_ENUM: - errmsg = "GL_INVALID_ENUM"; - break; - case GL_INVALID_VALUE: - errmsg = "GL_INVALID_VALUE"; - break; - case GL_INVALID_OPERATION: - errmsg = "GL_INVALID_OPERATION"; - break; - case GL_STACK_OVERFLOW: - errmsg = "GL_STACK_OVERFLOW"; - break; - case GL_STACK_UNDERFLOW: - errmsg = "GL_STACK_UNDERFLOW"; - break; - case GL_OUT_OF_MEMORY: - errmsg = "GL_OUT_OF_MEMORY"; - break; - default: - break; - } - logger->log("Error: Image GL import failed: %s", errmsg.c_str()); - return nullptr; - } - - return new Image(texture, width, height, realWidth, realHeight); -} - -void ImageHelper::setLoadAsOpenGL(int useOpenGL) -{ - ImageHelper::mUseOpenGL = useOpenGL; -} - -#endif - void ImageHelper::dumpSurfaceFormat(SDL_Surface *image) { if (image->format) @@ -571,12 +113,3 @@ void ImageHelper::dumpSurfaceFormat(SDL_Surface *image) format->Gmask, format->Bmask, format->Amask); } } - -int ImageHelper::useOpenGL() -{ -#ifdef USE_OPENGL - return mUseOpenGL; -#else - return 0; -#endif -} |