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authorAndrei Karas <akaras@inbox.ru>2012-02-26 21:49:39 +0300
committerAndrei Karas <akaras@inbox.ru>2012-02-26 21:49:39 +0300
commite5272cde78d23a297dad05976e8579b3e5759de4 (patch)
tree598c3636e7409b1db5c5e618b1a31397a8bead20 /src/resources/animation.h
parent7d7a01211828a9484ae5fd617e855e349c32f76e (diff)
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Fix incorrect last dead frame delay for old servers.
Diffstat (limited to 'src/resources/animation.h')
-rw-r--r--src/resources/animation.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/resources/animation.h b/src/resources/animation.h
index 33bfd76e9..53e9adbea 100644
--- a/src/resources/animation.h
+++ b/src/resources/animation.h
@@ -102,13 +102,19 @@ class Animation
void addGoto(std::string name, int rand);
+ void setLastFrameDelay(int delay);
+
/**
* Determines whether the given animation frame is a terminator.
*/
static bool isTerminator(const Frame &phase);
protected:
- std::vector<Frame> mFrames;
+ typedef std::vector<Frame> Frames;
+ typedef Frames::iterator FramesIter;
+ typedef Frames::reverse_iterator FramesRevIter;
+
+ Frames mFrames;
int mDuration;
};