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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/resources/ambientlayer.cpp | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/resources/ambientlayer.cpp')
-rw-r--r-- | src/resources/ambientlayer.cpp | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/src/resources/ambientlayer.cpp b/src/resources/ambientlayer.cpp new file mode 100644 index 000000000..d80f380dd --- /dev/null +++ b/src/resources/ambientlayer.cpp @@ -0,0 +1,126 @@ +/* + * The Mana Client + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/ambientlayer.h" + +#include "graphics.h" + +#include "resources/image.h" +#include "resources/resourcemanager.h" + +AmbientLayer::AmbientLayer(Image *img, float parallax, + float speedX, float speedY, bool keepRatio): + mImage(img), mParallax(parallax), + mPosX(0), mPosY(0), + mSpeedX(speedX), mSpeedY(speedY), + mKeepRatio(keepRatio) +{ + if (!mImage) + return; + + if (keepRatio && !mImage->useOpenGL() + /*&& defaultScreenWidth != 0 + && defaultScreenHeight != 0*/ + && graphics->getWidth() != defaultScreenWidth + && graphics->getHeight() != defaultScreenHeight) + { + // Rescale the overlay to keep the ratio as if we were on + // the default resolution... + Image *rescaledOverlay = mImage->SDLgetScaledImage( + static_cast<int>(mImage->getWidth()) / defaultScreenWidth + * graphics->getWidth(), static_cast<int>(mImage->getHeight()) + / defaultScreenHeight * graphics->getHeight()); + + if (rescaledOverlay) + { + // Replace the resource with the new one... + std::string idPath = mImage->getIdPath() + "_rescaled"; + ResourceManager::getInstance()->addResource( + idPath, rescaledOverlay); + mImage = rescaledOverlay; + rescaledOverlay->incRef(); + } + else + { + mImage->incRef(); + } + } + else + { + mImage->incRef(); + } +} + +AmbientLayer::~AmbientLayer() +{ + if (mImage) + mImage->decRef(); +} + +void AmbientLayer::update(int timePassed, float dx, float dy) +{ + if (!mImage) + return; + + // Self scrolling of the overlay + mPosX -= mSpeedX * static_cast<float>(timePassed) / 10; + mPosY -= mSpeedY * static_cast<float>(timePassed) / 10; + + // Parallax scrolling + mPosX += dx * mParallax; + mPosY += dy * mParallax; + + int imgW = mImage->getWidth(); + int imgH = mImage->getHeight(); + + // Wrap values + while (mPosX > imgW) + mPosX -= static_cast<float>(imgW); + while (mPosX < 0) + mPosX += static_cast<float>(imgW); + + while (mPosY > imgH) + mPosY -= static_cast<float>(imgH); + while (mPosY < 0) + mPosY += static_cast<float>(imgH); +} + +void AmbientLayer::draw(Graphics *graphics, int x, int y) +{ + if (!mImage) + return; + + if (!mImage->useOpenGL() || !mKeepRatio) + { + graphics->drawImagePattern(mImage, static_cast<int>(-mPosX), + static_cast<int>(-mPosY), x + static_cast<int>(mPosX), + y + static_cast<int>(mPosY)); + } + else + { + graphics->drawRescaledImagePattern(mImage, static_cast<int>(-mPosX), + static_cast<int>(-mPosY), x + static_cast<int>(mPosX), + y + static_cast<int>(mPosY), + static_cast<int>(mImage->getWidth()) + / defaultScreenWidth * graphics->getWidth(), + static_cast<int>(mImage->getHeight()) / defaultScreenHeight + * graphics->getHeight()); + } +} |