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authorAndrei Karas <akaras@inbox.ru>2017-07-13 23:50:42 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-13 23:50:42 +0300
commit16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (patch)
tree1db34fd6c50a1421ac186a3652f1e43494881286 /src/render/vertexes/openglgraphicsvertexes.h
parentf5c004a94061cab1685fa063b039dc2eec29cbbe (diff)
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Add vector.h for use different vectors.
Also replace <vector> include into "utils/vector.h"
Diffstat (limited to 'src/render/vertexes/openglgraphicsvertexes.h')
-rw-r--r--src/render/vertexes/openglgraphicsvertexes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/vertexes/openglgraphicsvertexes.h b/src/render/vertexes/openglgraphicsvertexes.h
index 5cd4bf098..dd05c7e1c 100644
--- a/src/render/vertexes/openglgraphicsvertexes.h
+++ b/src/render/vertexes/openglgraphicsvertexes.h
@@ -37,7 +37,7 @@ PRAGMA48(GCC diagnostic ignored "-Wshadow")
PRAGMA48(GCC diagnostic pop)
#endif // ANDROID
-#include <vector>
+#include "utils/vector.h"
class OpenGLGraphicsVertexes final
{