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authorAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
commit311c175f3184103950c72bc5c775174597430b83 (patch)
treead022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/render/vertexes/openglgraphicsvertexes.cpp
parent16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff)
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Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
Diffstat (limited to 'src/render/vertexes/openglgraphicsvertexes.cpp')
-rw-r--r--src/render/vertexes/openglgraphicsvertexes.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/vertexes/openglgraphicsvertexes.cpp b/src/render/vertexes/openglgraphicsvertexes.cpp
index 7d7600ee1..a65f0e2b9 100644
--- a/src/render/vertexes/openglgraphicsvertexes.cpp
+++ b/src/render/vertexes/openglgraphicsvertexes.cpp
@@ -56,28 +56,28 @@ OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes()
void OpenGLGraphicsVertexes::clear() restrict2
{
- for (std::vector<GLfloat*>::iterator it = mFloatTexPool.begin();
+ for (STD_VECTOR<GLfloat*>::iterator it = mFloatTexPool.begin();
it != mFloatTexPool.end(); ++ it)
{
delete [] (*it);
}
mFloatTexPool.clear();
- for (std::vector<GLint*>::iterator it = mIntVertPool.begin();
+ for (STD_VECTOR<GLint*>::iterator it = mIntVertPool.begin();
it != mIntVertPool.end(); ++ it)
{
delete [] (*it);
}
mIntVertPool.clear();
- for (std::vector<GLshort*>::iterator it = mShortVertPool.begin();
+ for (STD_VECTOR<GLshort*>::iterator it = mShortVertPool.begin();
it != mShortVertPool.end(); ++ it)
{
delete [] (*it);
}
mShortVertPool.clear();
- for (std::vector<GLint*>::iterator it = mIntTexPool.begin();
+ for (STD_VECTOR<GLint*>::iterator it = mIntTexPool.begin();
it != mIntTexPool.end(); ++ it)
{
delete [] (*it);