summaryrefslogtreecommitdiff
path: root/src/render/shaders/shader.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-06-08 13:57:15 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-08 14:42:50 +0300
commit0f500fab826a57f8aae8a3e2062a90ee9e80a199 (patch)
tree7b64795fb51efd026adf246eb1306c9da05c2892 /src/render/shaders/shader.h
parente05655679e7bd9488c31169ece3d404fd9160c8d (diff)
downloadplus-0f500fab826a57f8aae8a3e2062a90ee9e80a199.tar.gz
plus-0f500fab826a57f8aae8a3e2062a90ee9e80a199.tar.bz2
plus-0f500fab826a57f8aae8a3e2062a90ee9e80a199.tar.xz
plus-0f500fab826a57f8aae8a3e2062a90ee9e80a199.zip
Add ShaderManager and Shader class.
Diffstat (limited to 'src/render/shaders/shader.h')
-rw-r--r--src/render/shaders/shader.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/render/shaders/shader.h b/src/render/shaders/shader.h
new file mode 100644
index 000000000..6ee964704
--- /dev/null
+++ b/src/render/shaders/shader.h
@@ -0,0 +1,42 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef RENDER_SHADER_H
+#define RENDER_SHADER_H
+
+#ifdef USE_OPENGL
+
+#include "resources/resource.h"
+
+class Shader final : public Resource
+{
+ public:
+ Shader(const unsigned int id);
+
+ ~Shader();
+
+ A_DELETE_COPY(Shader)
+
+ protected:
+ unsigned int mShaderId;
+};
+
+#endif // USE_OPENGL
+#endif // RENDER_SHADER_H