summaryrefslogtreecommitdiff
path: root/src/render/sdl2softwaregraphics.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2013-12-30 20:04:35 +0300
committerAndrei Karas <akaras@inbox.ru>2013-12-30 20:05:30 +0300
commitbbed1413d3ea2ef67f7fd7db146c372a7181ad43 (patch)
treebcfd0e1802df442df157d829e9fc3490877ceb0f /src/render/sdl2softwaregraphics.cpp
parente29a87a240fe2f33c51f4e15067122960f667d66 (diff)
downloadplus-bbed1413d3ea2ef67f7fd7db146c372a7181ad43.tar.gz
plus-bbed1413d3ea2ef67f7fd7db146c372a7181ad43.tar.bz2
plus-bbed1413d3ea2ef67f7fd7db146c372a7181ad43.tar.xz
plus-bbed1413d3ea2ef67f7fd7db146c372a7181ad43.zip
add calcImageRect into each renderer. but copy function body to shared file.
Diffstat (limited to 'src/render/sdl2softwaregraphics.cpp')
-rw-r--r--src/render/sdl2softwaregraphics.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/render/sdl2softwaregraphics.cpp b/src/render/sdl2softwaregraphics.cpp
index cbcc5f1cb..04be6b4fd 100644
--- a/src/render/sdl2softwaregraphics.cpp
+++ b/src/render/sdl2softwaregraphics.cpp
@@ -790,7 +790,7 @@ bool SDL2SoftwareGraphics::drawNet(const int x1, const int y1,
return true;
}
-bool SDL2SoftwareGraphics::calcWindow(ImageCollection *const vertCol,
+void SDL2SoftwareGraphics::calcWindow(ImageCollection *const vertCol,
const int x, const int y,
const int w, const int h,
const ImageRect &imgRect)
@@ -809,9 +809,7 @@ bool SDL2SoftwareGraphics::calcWindow(ImageCollection *const vertCol,
{
vert = vertCol->currentVert;
}
-
- const Image *const *const grid = &imgRect.grid[0];
- return calcImageRect(vert, x, y, w, h, imgRect);
+ calcImageRect(vert, x, y, w, h, imgRect);
}
int SDL2SoftwareGraphics::SDL_FakeUpperBlit(const SDL_Surface *const src,
@@ -1493,4 +1491,12 @@ void SDL2SoftwareGraphics::drawImageRect(const int x, const int y,
#include "render/openglgraphics_drawImageRect.hpp"
}
+void SDL2SoftwareGraphics::calcImageRect(ImageVertexes *const vert,
+ const int x, const int y,
+ const int w, const int h,
+ const ImageRect &imgRect)
+{
+ #include "render/openglgraphics_calcImageRect.hpp"
+}
+
#endif // USE_SDL2