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authorAndrei Karas <akaras@inbox.ru>2014-04-30 19:52:52 +0300
committerAndrei Karas <akaras@inbox.ru>2014-04-30 19:52:52 +0300
commit2c13c60e916768fe09bcfff1d0b568a4c5397a99 (patch)
tree9c1fc71c68c2c7f1b2cb55dd53452f9fee120875 /src/render/sdl2graphics.cpp
parentdc569bbcb4c12a5a400f9e5701e5c1027badadae (diff)
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Fix code style in render.
Diffstat (limited to 'src/render/sdl2graphics.cpp')
-rw-r--r--src/render/sdl2graphics.cpp17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp
index c93622920..2b70a8ab0 100644
--- a/src/render/sdl2graphics.cpp
+++ b/src/render/sdl2graphics.cpp
@@ -110,6 +110,13 @@ static int FakeSDL_RenderCopy(SDL_Renderer *const renderer,
#endif
+#define setRenderDrawColor(mColor) \
+ SDL_SetRenderDrawColor(mRenderer, \
+ static_cast<uint8_t>(mColor.r), \
+ static_cast<uint8_t>(mColor.g), \
+ static_cast<uint8_t>(mColor.b), \
+ static_cast<uint8_t>(mColor.a))
+
SDLGraphics::SDLGraphics() :
Graphics(),
mRendererFlags(SDL_RENDERER_SOFTWARE),
@@ -649,7 +656,7 @@ void SDLGraphics::fillRectangle(const Rect &rectangle)
static_cast<int32_t>(rectangle.height)
};
- SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a);
+ setRenderDrawColor(mColor);
SDL_RenderFillRects(mRenderer, &rect, 1);
}
@@ -711,7 +718,7 @@ void SDLGraphics::drawPoint(int x, int y)
if (!top.isPointInRect(x, y))
return;
- SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a);
+ setRenderDrawColor(mColor);
const SDL_Point point =
{
x,
@@ -725,8 +732,7 @@ void SDLGraphics::drawPoint(int x, int y)
void SDLGraphics::drawRectangle(const Rect &rectangle)
{
const ClipRect &top = mClipStack.top();
-
- SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a);
+ setRenderDrawColor(mColor);
const int x1 = rectangle.x + top.xOffset;
const int y1 = rectangle.y + top.yOffset;
@@ -747,8 +753,7 @@ void SDLGraphics::drawRectangle(const Rect &rectangle)
void SDLGraphics::drawLine(int x1, int y1, int x2, int y2)
{
const ClipRect &top = mClipStack.top();
-
- SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a);
+ setRenderDrawColor(mColor);
const int x0 = top.xOffset;
const int y0 = top.yOffset;