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authorAndrei Karas <akaras@inbox.ru>2013-12-28 23:06:17 +0300
committerAndrei Karas <akaras@inbox.ru>2013-12-29 14:55:33 +0300
commitc9f8bba932022ffd90031713c51861587f86b244 (patch)
treedb2184f1a1ac5649792c5ac57415bfa71a2c307a /src/render/safeopenglgraphics.cpp
parent9bc564d99774045fa0c10f253dd54b223416bc34 (diff)
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Add cached draw methods into renderers.
Diffstat (limited to 'src/render/safeopenglgraphics.cpp')
-rw-r--r--src/render/safeopenglgraphics.cpp61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp
index e1540dbab..1170f0300 100644
--- a/src/render/safeopenglgraphics.cpp
+++ b/src/render/safeopenglgraphics.cpp
@@ -165,6 +165,67 @@ bool SafeOpenGLGraphics::drawImage2(const Image *const image,
return true;
}
+void SafeOpenGLGraphics::drawImageCached(const Image *const image,
+ int x, int y)
+{
+ FUNC_BLOCK("Graphics::drawImageCached", 1)
+ if (!image)
+ return;
+
+ setColorAlpha(image->mAlpha);
+ bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ setTexturingAndBlending(true);
+
+ const SDL_Rect &bounds = image->mBounds;
+ // Draw a textured quad.
+ glBegin(GL_QUADS);
+ drawQuad(image, bounds.x, bounds.y, x, y, bounds.w, bounds.h);
+ glEnd();
+}
+
+void SafeOpenGLGraphics::drawPatternCached(const Image *const image,
+ const int x, const int y,
+ const int w, const int h)
+{
+ FUNC_BLOCK("Graphics::drawPatternCached", 1)
+ if (!image)
+ return;
+
+ const SDL_Rect &imageRect = image->mBounds;
+ const int iw = imageRect.w;
+ const int ih = imageRect.h;
+ if (iw == 0 || ih == 0)
+ return;
+
+ const int srcX = imageRect.x;
+ const int srcY = imageRect.y;
+
+ setColorAlpha(image->mAlpha);
+ bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ setTexturingAndBlending(true);
+
+ // Draw a set of textured rectangles
+ glBegin(GL_QUADS);
+
+ for (int py = 0; py < h; py += ih)
+ {
+ const int height = (py + ih >= h) ? h - py : ih;
+ const int dstY = y + py;
+ for (int px = 0; px < w; px += iw)
+ {
+ int width = (px + iw >= w) ? w - px : iw;
+ int dstX = x + px;
+ drawQuad(image, srcX, srcY, dstX, dstY, width, height);
+ }
+ }
+
+ glEnd();
+}
+
+void SafeOpenGLGraphics::completeCache()
+{
+}
+
bool SafeOpenGLGraphics::drawRescaledImage(const Image *const image, int srcX,
int srcY, int dstX, int dstY,
const int width, const int height,