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author | Andrei Karas <akaras@inbox.ru> | 2014-06-12 20:16:29 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-06-12 20:16:29 +0300 |
commit | ea4af93d512a993e1a7c2dc1b90a1cddad5a4ab1 (patch) | |
tree | f899f0567f8f174e7d2d688b58cf1f3329f85fca /src/render/renderers.h | |
parent | f6de528baf6b3cfc82971352da566a9d750664b8 (diff) | |
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For now disable batch draw in modern opengl because it not implimented.
Diffstat (limited to 'src/render/renderers.h')
-rw-r--r-- | src/render/renderers.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/renderers.h b/src/render/renderers.h index 5c06c879a..a4201aad4 100644 --- a/src/render/renderers.h +++ b/src/render/renderers.h @@ -25,6 +25,7 @@ RenderType intToRenderType(const int mode); -#define isBatchDrawRenders(val) (val) != RENDER_SAFE_OPENGL +#define isBatchDrawRenders(val) ((val) != RENDER_SAFE_OPENGL \ + && (val) != RENDER_MODERN_OPENGL) #endif // RENDER_RENDERERS_H |