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authorAndrei Karas <akaras@inbox.ru>2013-12-28 23:06:17 +0300
committerAndrei Karas <akaras@inbox.ru>2013-12-29 14:55:33 +0300
commitc9f8bba932022ffd90031713c51861587f86b244 (patch)
treedb2184f1a1ac5649792c5ac57415bfa71a2c307a /src/render/nullopenglgraphics.cpp
parent9bc564d99774045fa0c10f253dd54b223416bc34 (diff)
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Add cached draw methods into renderers.
Diffstat (limited to 'src/render/nullopenglgraphics.cpp')
-rw-r--r--src/render/nullopenglgraphics.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp
index 0bee724ee..ab1291233 100644
--- a/src/render/nullopenglgraphics.cpp
+++ b/src/render/nullopenglgraphics.cpp
@@ -166,6 +166,21 @@ bool NullOpenGLGraphics::drawImage2(const Image *const image,
return true;
}
+void NullOpenGLGraphics::drawImageCached(const Image *const image,
+ int x, int y)
+{
+}
+
+void NullOpenGLGraphics::drawPatternCached(const Image *const image,
+ const int x, const int y,
+ const int w, const int h)
+{
+}
+
+void NullOpenGLGraphics::completeCache()
+{
+}
+
bool NullOpenGLGraphics::drawRescaledImage(const Image *const image,
int srcX, int srcY,
int dstX, int dstY,