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author | Andrei Karas <akaras@inbox.ru> | 2017-06-20 01:02:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-20 01:02:22 +0300 |
commit | 132ee3146d10b6e6a860bfd7e03b5a8667f2a44b (patch) | |
tree | 0ef5bab643e4571ca77f4b4fa53276410edc0af2 /src/render/normalopenglgraphics.h | |
parent | 5d8285ae8d16b40cf842f2bafd41978e316ac9b8 (diff) | |
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Prevent Wshadow varnings in SDL code.
Diffstat (limited to 'src/render/normalopenglgraphics.h')
-rw-r--r-- | src/render/normalopenglgraphics.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/render/normalopenglgraphics.h b/src/render/normalopenglgraphics.h index d32ae57e6..92422590f 100644 --- a/src/render/normalopenglgraphics.h +++ b/src/render/normalopenglgraphics.h @@ -39,7 +39,10 @@ #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 #endif // USE_SDL2 +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wshadow") #include <SDL_opengl.h> +#pragma GCC diagnostic pop #if defined(__APPLE__) #include <OpenGL/glext.h> #elif !defined(__native_client__) |