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author | Andrei Karas <akaras@inbox.ru> | 2015-12-10 16:38:42 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-10 16:38:42 +0300 |
commit | 57c4153a8ba211741b5f8fa87f262eefd3a837e9 (patch) | |
tree | 4f3b4d0f87ebea1e989b7a87054127af69ab0bff /src/render/mobileopengl2graphics.h | |
parent | ab1ed6038406492b7d60036c3b9c5d46e7e0f754 (diff) | |
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Remove all element buffer references from mobile opengl 2 backend.
Diffstat (limited to 'src/render/mobileopengl2graphics.h')
-rw-r--r-- | src/render/mobileopengl2graphics.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h index ea31daf6b..ece11a736 100644 --- a/src/render/mobileopengl2graphics.h +++ b/src/render/mobileopengl2graphics.h @@ -105,8 +105,6 @@ class MobileOpenGL2Graphics final : public Graphics inline void bindAttributes(); - inline void bindElementBuffer(const GLuint ebo); - GLint *mIntArray A_NONNULLPOINTER; GLint *mIntArrayCached A_NONNULLPOINTER; ShaderProgram *mProgram; @@ -123,9 +121,7 @@ class MobileOpenGL2Graphics final : public Graphics GLuint mDrawTypeUniform; GLuint mVao; GLuint mVbo; - GLuint mEbo; GLuint mVboBinded; - GLuint mEboBinded; GLuint mAttributesBinded; bool mColorAlpha; bool mTextureDraw; |