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author | Andrei Karas <akaras@inbox.ru> | 2015-12-10 00:47:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-10 01:33:59 +0300 |
commit | 07daba6efa05a59271ce4173a2b500b27773e523 (patch) | |
tree | df90c3f8fecd71915779d6eccc9d1936f0d3aec0 /src/render/mobileopengl2graphics.h | |
parent | 70700509ee969b58c6110310f5a962dcff854d6e (diff) | |
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Copy modernopengl into mobileopengl2 backend.
In future it will be reworked into OpenGL ES 2.
Diffstat (limited to 'src/render/mobileopengl2graphics.h')
-rw-r--r-- | src/render/mobileopengl2graphics.h | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h new file mode 100644 index 000000000..ea31daf6b --- /dev/null +++ b/src/render/mobileopengl2graphics.h @@ -0,0 +1,140 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RENDER_MOBILEOPENGL2GRAPHICS_H +#define RENDER_MOBILEOPENGL2GRAPHICS_H + +#if defined USE_OPENGL && !defined ANDROID + +#include "localconsts.h" +#include "render/graphics.h" + +#include "resources/fboinfo.h" + +#ifdef ANDROID +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <GLES2/gl2.h> +#else +#ifndef USE_SDL2 +#define GL_GLEXT_PROTOTYPES 1 +#endif +#include <SDL_opengl.h> +#ifndef __native_client__ +#include <GL/glext.h> +#endif +#endif + +class OpenGLGraphicsVertexes; +class ShaderProgram; + +class MobileOpenGL2Graphics final : public Graphics +{ + public: + MobileOpenGL2Graphics(); + + A_DELETE_COPY(MobileOpenGL2Graphics) + + ~MobileOpenGL2Graphics(); + + void postInit() override final; + + void setColor(const Color &color) override final; + + void screenResized() override final; + + void finalize(ImageCollection *const col) override final; + + void finalize(ImageVertexes *const vert) override final; + + void testDraw() override final; + + void removeArray(const uint32_t id, + uint32_t *const arr) override final A_NONNULL(3); + + void createGLContext() override final; + + #include "render/graphicsdef.hpp" + + #include "render/openglgraphicsdef.hpp" + + #include "render/openglgraphicsdefadvanced.hpp" + + private: + void deleteGLObjects(); + + inline void drawQuad(const int srcX, const int srcY, + const int dstX, const int dstY, + const int width, const int height); + + inline void drawRescaledQuad(const int srcX, const int srcY, + const int dstX, const int dstY, + const int width, const int height, + const int desiredWidth, + const int desiredHeight); + + inline void drawTriangleArray(const int size); + + inline void drawTriangleArray(const GLint *const array, + const int size); + + inline void drawLineArrays(const int size); + + inline void bindArrayBuffer(const GLuint vbo); + + inline void bindArrayBufferAndAttributes(const GLuint vbo); + + inline void bindAttributes(); + + inline void bindElementBuffer(const GLuint ebo); + + GLint *mIntArray A_NONNULLPOINTER; + GLint *mIntArrayCached A_NONNULLPOINTER; + ShaderProgram *mProgram; + float mAlphaCached; + int mVpCached; + + float mFloatColor; + int mMaxVertices; + GLuint mProgramId; + GLuint mSimpleColorUniform; + GLint mPosAttrib; + GLint mTextureColorUniform; + GLuint mScreenUniform; + GLuint mDrawTypeUniform; + GLuint mVao; + GLuint mVbo; + GLuint mEbo; + GLuint mVboBinded; + GLuint mEboBinded; + GLuint mAttributesBinded; + bool mColorAlpha; + bool mTextureDraw; +#ifdef DEBUG_BIND_TEXTURE + std::string mOldTexture; + unsigned mOldTextureId; +#endif + FBOInfo mFbo; +}; +#endif + +#endif // RENDER_MOBILEOPENGL2GRAPHICS_H |