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author | Andrei Karas <akaras@inbox.ru> | 2015-12-25 01:48:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-25 01:48:51 +0300 |
commit | 22e43e0f0d16fc207e3d3b7df013c50e0bfb17d7 (patch) | |
tree | 6e7c49255450d107ae34a8fae5a989909e8e75c1 /src/render/mobileopengl2graphics.cpp | |
parent | f04697ea8be041a86877f6bc41958a3ceb3ded41 (diff) | |
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Add restrict keyword in openglgraphicsdefadvanced.hpp
Diffstat (limited to 'src/render/mobileopengl2graphics.cpp')
-rw-r--r-- | src/render/mobileopengl2graphics.cpp | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp index 5e05540ad..e3e6b960f 100644 --- a/src/render/mobileopengl2graphics.cpp +++ b/src/render/mobileopengl2graphics.cpp @@ -137,7 +137,7 @@ void MobileOpenGL2Graphics::deleteGLObjects() #endif } -void MobileOpenGL2Graphics::initArrays(const int vertCount) +void MobileOpenGL2Graphics::initArrays(const int vertCount) restrict2 { mMaxVertices = vertCount; if (mMaxVertices < 500) @@ -216,7 +216,7 @@ void MobileOpenGL2Graphics::deleteArrays() restrict2 deleteArraysInternal(); } -void MobileOpenGL2Graphics::deleteArraysInternal() +void MobileOpenGL2Graphics::deleteArraysInternal() restrict2 { delete [] mFloatArray; mFloatArray = nullptr; @@ -580,7 +580,8 @@ void MobileOpenGL2Graphics::drawRescaledPattern(const Image * } inline void MobileOpenGL2Graphics::drawVertexes(const - OpenGLGraphicsVertexes &ogl) + OpenGLGraphicsVertexes & + restrict ogl) restrict2 { const std::vector<int> &vp = ogl.mVp; const std::vector<GLuint> &vbos = ogl.mVbo; @@ -1306,7 +1307,8 @@ void MobileOpenGL2Graphics::drawLineArrays(const int size) } #ifdef DEBUG_BIND_TEXTURE -void MobileOpenGL2Graphics::debugBindTexture(const Image *const image) +void MobileOpenGL2Graphics::debugBindTexture(const Image *restrict const image) + restrict2 { const std::string texture = image->getIdPath(); if (mOldTexture != texture) @@ -1322,7 +1324,8 @@ void MobileOpenGL2Graphics::debugBindTexture(const Image *const image) } } #else -void MobileOpenGL2Graphics::debugBindTexture(const Image *const image A_UNUSED) +void MobileOpenGL2Graphics::debugBindTexture(const Image *restrict const + image A_UNUSED) restrict2 { } #endif |