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author | Andrei Karas <akaras@inbox.ru> | 2015-12-08 21:48:20 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-11 18:15:54 +0300 |
commit | 5f23fe21b29083922dab55feb33258f3f855ca9e (patch) | |
tree | 09637f98663093435066a6436b931612c4a53d82 /src/render/mobileopengl2graphics.cpp | |
parent | 167fe73b9dde166cc84927262cdd8c20ed2f4ac4 (diff) | |
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Add nacl gl init and nacl defines and includes in most files.
Diffstat (limited to 'src/render/mobileopengl2graphics.cpp')
-rw-r--r-- | src/render/mobileopengl2graphics.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp index 90c145240..8a46f05fb 100644 --- a/src/render/mobileopengl2graphics.cpp +++ b/src/render/mobileopengl2graphics.cpp @@ -30,6 +30,9 @@ #include "logger.h" #include "render/mgl.h" +#ifdef __native_client__ +#include "render/naclglfunctions.h" +#endif #include "render/shaders/shaderprogram.h" #include "render/shaders/shadersmanager.h" |