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author | Andrei Karas <akaras@inbox.ru> | 2014-06-23 23:18:36 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-06-24 00:38:16 +0300 |
commit | 34279cbb4ea6506c3d64a62e20cd97643999ce61 (patch) | |
tree | 834f737ba88af9b718ab2097e77f9953afcaa586 /src/render/mglxinit.cpp | |
parent | a1521294fda5b8b5bba3e7b512573bfcbc4c7fbe (diff) | |
download | plus-34279cbb4ea6506c3d64a62e20cd97643999ce61.tar.gz plus-34279cbb4ea6506c3d64a62e20cd97643999ce61.tar.bz2 plus-34279cbb4ea6506c3d64a62e20cd97643999ce61.tar.xz plus-34279cbb4ea6506c3d64a62e20cd97643999ce61.zip |
Add manual OpenGL context creation.
For SDL2 set attributes for context version.
For SDL1.2 in X11 create own context.
For SDL1.2 and other platforms not implimented for now.
Also try fallback if need to older context versions.
Diffstat (limited to 'src/render/mglxinit.cpp')
-rw-r--r-- | src/render/mglxinit.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/mglxinit.cpp b/src/render/mglxinit.cpp index 81035a37c..bcf9eb31e 100644 --- a/src/render/mglxinit.cpp +++ b/src/render/mglxinit.cpp @@ -34,6 +34,8 @@ void Glx::initFunctions() assignFunction(glXGetCurrentContext, "glXGetCurrentContext"); assignFunction(glXCreateContextAttribs, "glXCreateContextAttribsARB"); assignFunction(glXChooseFBConfig, "glXChooseFBConfig"); + assignFunction(glXDestroyContext, "glXDestroyContext"); + assignFunction(glXMakeCurrent, "glXMakeCurrent"); } #endif |