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authorAndrei Karas <akaras@inbox.ru>2015-12-08 21:48:20 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-11 18:15:54 +0300
commit5f23fe21b29083922dab55feb33258f3f855ca9e (patch)
tree09637f98663093435066a6436b931612c4a53d82 /src/render/mgltypes.h
parent167fe73b9dde166cc84927262cdd8c20ed2f4ac4 (diff)
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Add nacl gl init and nacl defines and includes in most files.
Diffstat (limited to 'src/render/mgltypes.h')
-rw-r--r--src/render/mgltypes.h64
1 files changed, 33 insertions, 31 deletions
diff --git a/src/render/mgltypes.h b/src/render/mgltypes.h
index 479f5e177..1937bb6a2 100644
--- a/src/render/mgltypes.h
+++ b/src/render/mgltypes.h
@@ -85,55 +85,60 @@ typedef void (APIENTRY *glPopGroupMarker_t) (void);
typedef void (APIENTRY *glGenVertexArrays_t) (GLsizei n, GLuint *arrays);
typedef void (APIENTRY *glBindVertexArray_t) (GLuint array);
typedef void (APIENTRY *glDeleteVertexArrays_t) (GLsizei n, GLuint *arrays);
-typedef void (APIENTRY *glVertexAttribPointer_t) (GLuint index, GLint size,
- GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRY *glEnableVertexAttribArray_t) (GLuint index);
typedef void (APIENTRY *glDisableVertexAttribArray_t) (GLuint index);
-typedef void (APIENTRY *glGenBuffers_t) (GLsizei n, GLuint *buffers);
-typedef void (APIENTRY *glDeleteBuffers_t) (GLsizei n, GLuint *buffers);
-typedef void (APIENTRY *glBindBuffer_t) (GLenum target, GLuint buffer);
-typedef void (APIENTRY *glBufferData_t) (GLenum target, GLsizeiptr size,
- const GLvoid *data, GLenum usage);
-typedef GLuint (APIENTRY *glCreateShader_t) (GLenum shaderType);
typedef void (APIENTRY *glDeleteShader_t) (GLenum shader);
-typedef void (APIENTRY *glGetShaderiv_t) (GLuint shader,
- GLenum pname, GLint *params);
typedef void (APIENTRY *glGetShaderInfoLog_t) (GLuint shader,
GLsizei maxLength, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRY *glGetShaderSource_t) (GLuint shader,
GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef void (APIENTRY *glShaderSource_t) (GLuint shader,
- GLsizei count, const GLchar **string, const GLint *length);
-typedef void (APIENTRY *glCompileShader_t) (GLuint shader);
-typedef void (APIENTRY *glLinkProgram_t) (GLuint program);
-typedef void (APIENTRY *glDeleteProgram_t) (GLuint program);
-typedef GLuint (APIENTRY *glCreateProgram_t) (void);
-typedef void (APIENTRY *glAttachShader_t) (GLuint program, GLuint shader);
typedef void (APIENTRY *glDetachShader_t) (GLuint program, GLuint shader);
typedef void (APIENTRY *glGetAttachedShaders_t) (GLuint program,
GLsizei maxCount, GLsizei *count, GLuint *shaders);
-typedef GLint (APIENTRY *glGetUniformLocation_t) (GLuint program,
- const GLchar *name);
typedef void (APIENTRY *glGetActiveUniform_t) (GLuint program, GLuint index,
GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRY *glGetProgramiv_t) (GLuint program,
- GLenum pname, GLint *params);
typedef GLint (APIENTRY *glBindFragDataLocation_t) (GLuint program,
GLuint colorNumber, const char *name);
-typedef void (APIENTRY *glUseProgram_t) (GLuint program);
-typedef void (APIENTRY *glValidateProgram_t) (GLuint program);
-typedef GLint (APIENTRY *glGetAttribLocation_t) (GLuint program,
+#ifndef __native_client__
+typedef void (APIENTRY *glDeleteProgram_t) (GLuint program);
+typedef GLuint (APIENTRY *glCreateProgram_t) (void);
+typedef void (APIENTRY *glGetProgramiv_t) (GLuint program,
+ GLenum pname, GLint *params);
+typedef void (APIENTRY *glLinkProgram_t) (GLuint program);
+typedef void (APIENTRY *glAttachShader_t) (GLuint program, GLuint shader);
+typedef void (APIENTRY *glGetShaderiv_t) (GLuint shader,
+ GLenum pname, GLint *params);
+typedef void (APIENTRY *glCompileShader_t) (GLuint shader);
+typedef void (APIENTRY *glShaderSource_t) (GLuint shader,
+ GLsizei count, const GLchar **string, const GLint *length);
+typedef GLuint (APIENTRY *glCreateShader_t) (GLenum shaderType);
+typedef GLint (APIENTRY *glGetUniformLocation_t) (GLuint program,
const GLchar *name);
+typedef void (APIENTRY *glGenBuffers_t) (GLsizei n, GLuint *buffers);
+typedef void (APIENTRY *glDeleteBuffers_t) (GLsizei n, GLuint *buffers);
+typedef void (APIENTRY *glBindBuffer_t) (GLenum target, GLuint buffer);
+typedef void (APIENTRY *glBufferData_t) (GLenum target, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
+typedef void (APIENTRY *glEnableVertexAttribArray_t) (GLuint index);
+typedef void (APIENTRY *glVertexAttribPointer_t) (GLuint index, GLint size,
+ GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRY *glUseProgram_t) (GLuint program);
typedef void (APIENTRY *glUniform1f_t) (GLint location, GLfloat v0);
typedef void (APIENTRY *glUniform2f_t) (GLint location,
GLfloat v0, GLfloat v1);
-typedef void (APIENTRY *glUniform3f_t) (GLint location,
- GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRY *glUniform4f_t) (GLint location,
GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef GLenum (APIENTRY *glCheckFramebufferStatus_t) (GLenum target);
+typedef void (APIENTRY *glValidateProgram_t) (GLuint program);
typedef void (APIENTRY *glGetProgramInfoLog_t) (GLuint program,
GLsizei maxLength, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRY *glBindAttribLocation_t) (GLuint program,
+ GLuint index, const GLchar *name);
+typedef void (APIENTRY *glActiveTexture_t) (GLenum texture);
+#endif
+typedef GLint (APIENTRY *glGetAttribLocation_t) (GLuint program,
+ const GLchar *name);
+typedef void (APIENTRY *glUniform3f_t) (GLint location,
+ GLfloat v0, GLfloat v1, GLfloat v2);
+typedef GLenum (APIENTRY *glCheckFramebufferStatus_t) (GLenum target);
typedef void (APIENTRY *glProgramUniform1f_t) (GLuint program,
GLint location, GLfloat v0);
typedef void (APIENTRY *glProgramUniform2f_t) (GLuint program,
@@ -185,9 +190,6 @@ typedef void (APIENTRY *glClearTexImage_t) (GLuint texture, GLint level,
typedef void (APIENTRY *glClearTexSubImage_t) (GLuint texture, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height,
GLsizei depth, GLenum format, GLenum type, const void * data);
-typedef void (APIENTRY *glBindAttribLocation_t) (GLuint program,
- GLuint index, const GLchar *name);
-typedef void (APIENTRY *glActiveTexture_t) (GLenum texture);
// callback
typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id,