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author | Andrei Karas <akaras@inbox.ru> | 2015-12-20 16:32:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-20 16:32:22 +0300 |
commit | dcd7364559e20e7d89ffeee0740b60a65c8d5362 (patch) | |
tree | d53978130f4b5121041a1e0ef22afebee69e6f6b /src/render/mglemu.cpp | |
parent | 45561c45f374cf8511b755da74c1786be6a3f85c (diff) | |
download | plus-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.gz plus-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.bz2 plus-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.xz plus-dcd7364559e20e7d89ffeee0740b60a65c8d5362.zip |
Move OpenGL functions related files into opengl directory.
Diffstat (limited to 'src/render/mglemu.cpp')
-rw-r--r-- | src/render/mglemu.cpp | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/src/render/mglemu.cpp b/src/render/mglemu.cpp deleted file mode 100644 index 216d5ab8f..000000000 --- a/src/render/mglemu.cpp +++ /dev/null @@ -1,47 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2014-2015 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifdef USE_OPENGL - -#include "render/mglemu.h" - -#include "resources/openglimagehelper.h" - -#include "debug.h" - -void APIENTRY emuglTextureSubImage2D(GLuint texture, GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const void *pixels) -{ - OpenGLImageHelper::bindTexture(texture); - glTexSubImage2D(target, level, - xoffset, yoffset, - width, height, - format, type, pixels); -} - -void APIENTRY emuglActiveTexture(GLenum texture A_UNUSED) -{ -} - -#endif |