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author | Andrei Karas <akaras@inbox.ru> | 2015-12-20 16:32:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-20 16:32:22 +0300 |
commit | dcd7364559e20e7d89ffeee0740b60a65c8d5362 (patch) | |
tree | d53978130f4b5121041a1e0ef22afebee69e6f6b /src/render/mgldefines.h | |
parent | 45561c45f374cf8511b755da74c1786be6a3f85c (diff) | |
download | plus-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.gz plus-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.bz2 plus-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.xz plus-dcd7364559e20e7d89ffeee0740b60a65c8d5362.zip |
Move OpenGL functions related files into opengl directory.
Diffstat (limited to 'src/render/mgldefines.h')
-rw-r--r-- | src/render/mgldefines.h | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/src/render/mgldefines.h b/src/render/mgldefines.h deleted file mode 100644 index 4f765e2a4..000000000 --- a/src/render/mgldefines.h +++ /dev/null @@ -1,131 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2015 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_MGLDEFINES_H -#define RENDER_MGLDEFINES_H - -#ifdef USE_OPENGL - -#ifndef GL_NUM_EXTENSIONS -#define GL_NUM_EXTENSIONS 0x821D -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#endif - -#ifndef GL_COMPRESSED_RGBA_ARB -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 -#endif -#ifndef GL_MAX_ELEMENTS_VERTICES -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#endif - -#ifndef GL_DEBUG_OUTPUT -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826a -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#endif - -#ifndef GL_EXT_debug_label -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#endif - -#ifndef GL_ARRAY_BUFFER -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#endif - -#ifndef GL_STREAM_DRAW -#define GL_STREAM_DRAW 0x88E0 -#define GL_STATIC_DRAW 0x88E4 -#define GL_DYNAMIC_DRAW 0x88E8 -#endif - -#ifndef GL_COMPILE_STATUS -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#endif - -#ifndef GL_DEPTH_CLAMP -#define GL_DEPTH_CLAMP 0x864F -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_SAMPLE_MASK 0x8E51 -#endif - -#ifndef GL_POLYGON_SMOOTH -#define GL_POLYGON_SMOOTH 0x0B41 -#endif - -#ifndef GL_DEPTH_BOUNDS_TEST_EXT -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#endif - -#ifndef GL_TEXTURE_COMPRESSION_HINT_ARB -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#endif - -#ifndef GLX_CONTEXT_PROFILE_MASK_ARB -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#endif - -#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#endif - -#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#endif - -#endif // USE_OPENGL - -#endif // RENDER_MGLDEFINES_H |