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authorAndrei Karas <akaras@inbox.ru>2014-04-07 12:01:47 +0300
committerAndrei Karas <akaras@inbox.ru>2014-04-07 12:15:23 +0300
commite786bcdc61657e4b2e2cae4bf6f44bb70a14587a (patch)
tree34d0e4e72d185e44ed56ab1ae81cbee29ca5e83b /src/render/mgl.h
parentf73819c8e075b0925381052590a5ac9ec6ac1b68 (diff)
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Add support for OpenGL extension GL_GREMEDY_frame_terminator.
It allow show to debugger where is frame termination.
Diffstat (limited to 'src/render/mgl.h')
-rw-r--r--src/render/mgl.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/mgl.h b/src/render/mgl.h
index a47a70218..e2e710029 100644
--- a/src/render/mgl.h
+++ b/src/render/mgl.h
@@ -99,6 +99,7 @@ typedef void (APIENTRY *glSamplerParameteri_t)
(GLuint sampler, GLenum pname, GLint param);
typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type,
GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
+typedef void (APIENTRY *glFrameTerminator_t) (void);
// callback
typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id,
@@ -123,6 +124,7 @@ defNameE(glBindSampler);
defNameE(glSamplerParameteri);
defNameE(glDebugMessageControl);
defNameE(glDebugMessageCallback);
+defNameE(glFrameTerminator);
#ifdef WIN32
typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc);