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authorAndrei Karas <akaras@inbox.ru>2017-07-17 19:27:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-17 20:30:23 +0300
commitd1b6556bd125f52744ff12b8dd2e644a1515205f (patch)
tree6beaf0721bb5293643f3f2fdc1d2ed4287b12b5f /src/render/graphics.h
parent4ecdb004e81a459ea63ebd7127e1c945df43f9ce (diff)
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Do actual SDL2 graphics cleanup before exit.
Diffstat (limited to 'src/render/graphics.h')
-rw-r--r--src/render/graphics.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/render/graphics.h b/src/render/graphics.h
index 36f3ed721..6eb18dfab 100644
--- a/src/render/graphics.h
+++ b/src/render/graphics.h
@@ -120,6 +120,8 @@ class Graphics notfinal
*/
virtual ~Graphics();
+ static void cleanUp();
+
/**
* Alignments for text drawing.
*/
@@ -518,14 +520,14 @@ class Graphics notfinal
SDL_Window *restrict mWindow;
#ifdef USE_SDL2
- SDL_Renderer *restrict mRenderer;
+ static SDL_Renderer *restrict mRenderer;
#endif // USE_SDL2
#ifdef USE_OPENGL
#ifdef USE_SDL2
- SDL_GLContext mGLContext;
+ static SDL_GLContext mGLContext;
#else // USE_SDL2
- void *restrict mGLContext;
+ static void *restrict mGLContext;
#endif // USE_SDL2
#endif // USE_OPENGL