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authorAndrei Karas <akaras@inbox.ru>2017-09-06 02:15:05 +0300
committerAndrei Karas <akaras@inbox.ru>2017-09-06 02:15:05 +0300
commit72b4c83073467998a5c036c4d50b5b6031eda320 (patch)
treeeaaaaa286fbae516e32d9274807a9c0c046567b9 /src/progs/manaplus/actions/windows.cpp
parentf82a8240b7f160e1a171871b3596cc13cabc34b2 (diff)
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Move manaplus game related files into progs/manaplus.
Diffstat (limited to 'src/progs/manaplus/actions/windows.cpp')
-rw-r--r--src/progs/manaplus/actions/windows.cpp383
1 files changed, 383 insertions, 0 deletions
diff --git a/src/progs/manaplus/actions/windows.cpp b/src/progs/manaplus/actions/windows.cpp
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+++ b/src/progs/manaplus/actions/windows.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2017 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "actions/windows.h"
+
+#include "actormanager.h"
+#include "client.h"
+
+#include "actions/actiondef.h"
+
+#include "being/localplayer.h"
+
+#include "gui/dialogsmanager.h"
+
+#include "gui/windows/bankwindow.h"
+#include "gui/windows/skilldialog.h"
+#include "gui/windows/socialwindow.h"
+#include "gui/windows/statuswindow.h"
+#include "gui/windows/questswindow.h"
+#include "gui/windows/whoisonline.h"
+#include "gui/windows/chatwindow.h"
+#include "gui/windows/debugwindow.h"
+#include "gui/windows/didyouknowwindow.h"
+#include "gui/windows/equipmentwindow.h"
+#include "gui/windows/helpwindow.h"
+#include "gui/windows/inventorywindow.h"
+#include "gui/windows/killstats.h"
+#include "gui/windows/mailwindow.h"
+#include "gui/windows/minimap.h"
+#include "gui/windows/outfitwindow.h"
+#include "gui/windows/setupwindow.h"
+#include "gui/windows/serverinfowindow.h"
+#include "gui/windows/shopwindow.h"
+#include "gui/windows/shortcutwindow.h"
+#include "gui/windows/updaterwindow.h"
+
+#include "gui/widgets/createwidget.h"
+
+#include "gui/widgets/tabs/chat/chattab.h"
+
+#include "utils/gettext.h"
+
+#include "net/net.h"
+
+#include "debug.h"
+
+namespace Actions
+{
+
+impHandler0(setupWindowShow)
+{
+ if (setupWindow != nullptr)
+ {
+ if (setupWindow->isWindowVisible())
+ {
+ setupWindow->doCancel();
+ }
+ else
+ {
+ setupWindow->setVisible(Visible_true);
+ setupWindow->requestMoveToTop();
+ }
+ return true;
+ }
+ return false;
+}
+
+impHandler0(hideWindows)
+{
+ if (setupWindow != nullptr)
+ setupWindow->hideWindows();
+ return true;
+}
+
+static bool showHelpPage(const std::string &page, const bool showHide)
+{
+ if (helpWindow != nullptr)
+ {
+ if (showHide && helpWindow->isWindowVisible())
+ {
+ helpWindow->setVisible(Visible_false);
+ }
+ else
+ {
+ helpWindow->loadHelp(page);
+ helpWindow->requestMoveToTop();
+ }
+ return true;
+ }
+ return false;
+}
+
+impHandler(helpWindowShow)
+{
+ if ((chatWindow == nullptr) || !chatWindow->isInputFocused())
+ return showHelpPage("index", true);
+ if (event.tab == nullptr)
+ return showHelpPage("chatcommands", true);
+ switch (event.tab->getType())
+ {
+ case ChatTabType::PARTY:
+ return showHelpPage("chatparty", true);
+ case ChatTabType::GUILD:
+ return showHelpPage("chatguild", true);
+ case ChatTabType::WHISPER:
+ return showHelpPage("chatwhisper", true);
+ case ChatTabType::DEBUG:
+ return showHelpPage("chatdebug", true);
+ case ChatTabType::TRADE:
+ return showHelpPage("chattrade", true);
+ case ChatTabType::BATTLE:
+ return showHelpPage("chatbattle", true);
+ case ChatTabType::LANG:
+ return showHelpPage("chatlang", true);
+ case ChatTabType::GM:
+ return showHelpPage("chatgm", true);
+ case ChatTabType::CHANNEL:
+ return showHelpPage("chatchannel", true);
+ default:
+ case ChatTabType::UNKNOWN:
+ case ChatTabType::INPUT:
+ return showHelpPage("chatcommands", true);
+ }
+}
+
+impHandler0(aboutWindowShow)
+{
+ return showHelpPage("about", false);
+}
+
+static void showHideWindow(Window *const window)
+{
+ if (window != nullptr)
+ {
+ window->setVisible(fromBool(
+ !window->isWindowVisible(), Visible));
+ if (window->isWindowVisible())
+ window->requestMoveToTop();
+ }
+}
+
+impHandler0(statusWindowShow)
+{
+ showHideWindow(statusWindow);
+ return true;
+}
+
+impHandler0(inventoryWindowShow)
+{
+ showHideWindow(inventoryWindow);
+ return true;
+}
+
+impHandler0(equipmentWindowShow)
+{
+ showHideWindow(equipmentWindow);
+ return true;
+}
+
+impHandler0(skillDialogShow)
+{
+ showHideWindow(skillDialog);
+ return true;
+}
+
+impHandler0(minimapWindowShow)
+{
+ if (minimap != nullptr)
+ {
+ minimap->toggle();
+ return true;
+ }
+ return false;
+}
+
+impHandler0(chatWindowShow)
+{
+ showHideWindow(chatWindow);
+ return true;
+}
+
+impHandler0(shortcutWindowShow)
+{
+ showHideWindow(itemShortcutWindow);
+ return true;
+}
+
+impHandler0(debugWindowShow)
+{
+ showHideWindow(debugWindow);
+ return true;
+}
+
+impHandler0(socialWindowShow)
+{
+ showHideWindow(socialWindow);
+ return true;
+}
+
+impHandler0(emoteShortcutWindowShow)
+{
+ showHideWindow(emoteShortcutWindow);
+ return true;
+}
+
+impHandler0(outfitWindowShow)
+{
+ showHideWindow(outfitWindow);
+ return true;
+}
+
+impHandler0(shopWindowShow)
+{
+ showHideWindow(shopWindow);
+ return true;
+}
+
+impHandler0(dropShortcutWindowShow)
+{
+ showHideWindow(dropShortcutWindow);
+ return true;
+}
+
+impHandler0(killStatsWindowShow)
+{
+ showHideWindow(killStats);
+ return true;
+}
+
+impHandler0(spellShortcutWindowShow)
+{
+ showHideWindow(spellShortcutWindow);
+ return true;
+}
+
+impHandler0(whoIsOnlineWindowShow)
+{
+ showHideWindow(whoIsOnline);
+ return true;
+}
+
+impHandler0(didYouKnowWindowShow)
+{
+ showHideWindow(didYouKnowWindow);
+ return true;
+}
+
+impHandler0(questsWindowShow)
+{
+ showHideWindow(questsWindow);
+ return true;
+}
+
+impHandler0(bankWindowShow)
+{
+#ifdef TMWA_SUPPORT
+ if (Net::getNetworkType() == ServerType::TMWATHENA)
+ return false;
+#endif // TMWA_SUPPORT
+
+ showHideWindow(bankWindow);
+ return true;
+}
+
+impHandler0(cartWindowShow)
+{
+ if (Net::getNetworkType() == ServerType::TMWATHENA ||
+ (localPlayer == nullptr) ||
+ !localPlayer->getHaveCart())
+ {
+ return false;
+ }
+
+ showHideWindow(cartWindow);
+ if (inventoryWindow != nullptr)
+ inventoryWindow->updateDropButton();
+ return true;
+}
+
+impHandler0(updaterWindowShow)
+{
+ if (updaterWindow != nullptr)
+ updaterWindow->deleteSelf();
+ else
+ DialogsManager::createUpdaterWindow();
+ return true;
+}
+
+impHandler0(quickWindowShow)
+{
+ if (setupWindow != nullptr)
+ {
+ if (setupWindow->isWindowVisible())
+ setupWindow->doCancel();
+ setupWindow->setVisible(Visible_true);
+ // TRANSLATORS: settings tab name
+ setupWindow->activateTab(_("Quick"));
+ setupWindow->requestMoveToTop();
+ return true;
+ }
+ return false;
+}
+
+impHandler0(mailWindowShow)
+{
+ showHideWindow(mailWindow);
+ return true;
+}
+
+impHandler0(serverInfoWindowShow)
+{
+ if (serverInfoWindow != nullptr &&
+ serverInfoWindow->isWindowVisible())
+ {
+ serverInfoWindow->close();
+ serverInfoWindow = nullptr;
+ }
+ else
+ {
+ serverInfoWindow = CREATEWIDGETR(ServerInfoWindow,
+ client->getCurrentServer());
+ serverInfoWindow->requestMoveToTop();
+ }
+ return true;
+}
+
+impHandler(showItems)
+{
+ const std::string args = event.args;
+ if (args.empty())
+ return false;
+
+ Being *being = nullptr;
+ if (args[0] == ':')
+ {
+ being = actorManager->findBeing(fromInt(atoi(
+ args.substr(1).c_str()), BeingId));
+ if ((being != nullptr) && being->getType() == ActorType::Monster)
+ being = nullptr;
+ }
+ else
+ {
+ being = actorManager->findBeingByName(args, ActorType::Player);
+ }
+ if (being == nullptr)
+ return true;
+ if (being == localPlayer)
+ {
+ if (equipmentWindow != nullptr &&
+ !equipmentWindow->isWindowVisible())
+ {
+ equipmentWindow->setVisible(Visible_true);
+ }
+ }
+ else
+ {
+ if (beingEquipmentWindow != nullptr)
+ {
+ beingEquipmentWindow->setBeing(being);
+ beingEquipmentWindow->setVisible(Visible_true);
+ }
+ }
+ return true;
+}
+
+} // namespace Actions